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The DOOM Mod - Promo Level
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Author |
File Description |
Clonehunter |
Posted on 03/07/10 @ 01:00 PM (updated 04/01/10)
File Details |
Clone Campaigns required?: |
No |
Style: |
Puzzle |
After failing to strike down our universe, Hell has decided to take on another!
Welcome to the Promo Level for my Upcoming DOOM Mod. The only real beef of the mod is a bunch of unit replacements, making new Doom units.
This level takes on Classic Doom play, as well as the strategy of SWGB, and previews a few mods to be seen in the big final release!
GOAL: Escape the Base and make too an escape ship, and kill the Hell Barons.
Simple, like any other Doom level. Oh, and see if you can solve the hidden puzzle!
MODS:
Lost Soul - Scout (E)
Baron - Aurra Sing
Marine - Boussh
Shotguy - Trooper (R)
Corpses - Gundark Debris
WARNING: This Mod contains some Graphic sights and images and frames of Graphic, bloody violence. You have been warned.
Note: Install all Modpacks.
There are no new icons or sounds, or team colors. However, if you wish to give team colors to the MArine, I have included the .mpr file for him. |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Clonehunter
File Author |
Posted on 04/01/10 @ 02:17 PM
I have Updated due to the fact I forgot the actual scenario file before... Well now it is good, so tell me what you think! :) |
qwen |
Posted on 04/03/10 @ 04:36 PM
I thought something was odd. |
Clonehunter
File Author |
Posted on 04/05/10 @ 02:17 PM
lol, anyways, now that its out, anyone have anything to say? Improvements? Cons? Pros? PErhaps something to the compilation to the modpacks themselves? |
qwen |
Posted on 04/09/10 @ 09:18 AM
Playability: 5
It was pretty easy to play and win. I didn't see any triggers that didn't work.
Balance: 4
It was fairly easy to win, yes, but the healing droids were placed strategicaly. You must heal if you see one because it typicaly means that there is somthing coming.
Creativity: 4
Mostly creative, I haven't seen any other maps like this.
Map Design: 3
I thought the scenery was okay, but there weren't enough dead guys, you ought to make it look good.
Story/Instructions: 2
Alright there was one line, that's it, dash through shooting at badguys. It took me five minutes to win, so it wasn't hard to figure out what to do.
Additional Comments:
Add a storyline more mods, the mods were good you chose the right one to replace that's for sure. You need more scenery to. |
Clonehunter
File Author |
Posted on 04/16/10 @ 07:07 PM
Did you figure out how to access the Extra map section? |
qwen |
Posted on 04/17/10 @ 12:12 PM
Uh, no. I looked at the trigger work and there was no trigger that would allow me to go there... Although, the triggers would take three minutes to add so it was no big deal. |
Clonehunter
File Author |
Posted on 04/18/10 @ 02:08 PM
Well here
**SPOLER ALERT**
Kill the Barons at the end, and then go back to the Imapeled human in the small room right after the start room. Walk on top of that, and that should do it. |
HGDL v0.8.2 |
Rating |
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3.6 | Breakdown |
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Playability | 5.0 | Balance | 4.0 | Creativity | 4.0 | Map Design | 3.0 | Story/Instructions | 2.0 |
Statistics |
Downloads: | 183 |
Favorites: [] | 0 |
Size: | 940.08 KB |
Added: | 03/07/10 |
Updated: | 04/01/10 |
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