DeadJedi20 |
Posted on 12/16/05 @ 09:09 PM
Playability: 4
Their were no bugs, but their were a lack of triggers so bugs were prevented. It was superb though. I love war scenarios, and with a small(Or big) force of troopers, mechs, and other units. You destroy your opponent and capture their command post. 4
Balance: 3
Their were about two things that were, well, kinda irritating. It was impossible to lose because every second troopers, grenade launchers, a mech and hvy weapon unit were constantly created. Every time I sent a small army to flank the enemy, a new army was already being built at your wookie ally base.
And your wookie allys only sent like about 1 or 2 soldiers to help you out, and Their army was constantly growing because of the lack of thier battling. I had a hard time getting my troopers to the the battlegrounds, and major traffic was caused, where nobody could get through, so i just had to rely on my remaining forces. Apart from what I just talked about, the scenario has a fair amount of gameplay. 3
Creativity: 3
Instead of commanding a puny soldier, you controlled an entire, respawning army, but i think most battlefront players could thing of an idea like that, although im being nice and rating this a 3.
Map Design: 2
Not really much, except for a Wookie "big tree." Just 3 types of terrain, (Dirt 1, shallows, and grass)with no eyecandy and a major lack of Gaia objects, oh yeah, the island you fought on was quite small. 2
Story/Instructions: 1
Their was no story on what planet they were fighting on, and why. Sure their were (I think)some instructions, but they barely told anything. I rate this weak point with a 1 for lacking out on these important necessities for any scenario.
Additional Comments: it would be great to see more work from you, hopefully to do better, but i still thought this was a small but great demo. Deadjedi20...out.
[Edited on 12/16/05 @ 11:22 PM]
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