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Downloads Home » Campaigns » A New Hope v1.0(full version)

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A New Hope v1.0(full version)

Author File Description
Jedi_Rafael
File Details
Clone Campaigns required?: Yes
Style: Role Playing Only
Number of scenarios: 14
This is the Episode 4-A New Hope



____Install____
Just put the cp1 file in the Campaigns folder.
There are two AI files with this campaign please if you want play the campaign just put the files in the AI folder.


______Step-by-Step_________
1-Put the file called Uma nova esperanca.cp1 in you Campaigns folder.(C:Arquivos de programasLucasArtsStar Wars Galactic BattlegroundsGameCampaign)
2-Put the ImmobileTaunt and ImmobileTaunt.per in the Ai folder.(C:Arquivos de programasLucasArtsStar Wars Galactic BattlegroundsGameAI)
3-PLay SWGB-CC , select 1 player afer this select custom campaign.
4-Have fun!!!

My e-mail is rafaelsouza2002@msn.com

THIS SCENARIO IS NOT MADE, DISTRIBUTED, OR SUPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS tm & (c) LUCASARTS ENTERTAINMENT COMPANY LLC AND ITS LICENSORS
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Lord_Vader398
Rating
1.6
Breakdown
Playability2.0
Balance1.0
Creativity1.0
Map Design2.0
Story/Instructions2.0
First of all this wasn't a very impressive campaign.

Playability - I gave you a 2 because often times the playabiity was very short. The level's seemed to change after 1 objective. The death star was a bit boring. Nothing new added for fun.

Balance - The levels were pretty much impossible to lose. You couldn't lose the 3 droid levels, the death star was too easy, almost no balance at all.

Creativity - This is what the campaign lacks. The campaign followed the movie EXACTLY. You needed to include your own original levels to enhance the movie a bit. Every bit of the campaign was taken from the movie. You also could have a bunch of the Tatooine levels into I scenario rather than 3 or 4.

Map Design - The maps were OK. Tatooine was a little weak. Your Mos Eisley is too "neat". Spaceports are very junky and unorganized places, with buildings crammed together and stuff. The unit patrols in Mos Eisley needed to be longer so it made it look like they actually went somewhere. The death star was a fairly decent map though.

Story / Instructions - Well If I could read them I probably would have graded higher. The story seemed to be there at the beggining even though I couldn't read them. More diolauge would have been nice.


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HGDL v0.8.0

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Rating
1.6
Breakdown
Playability2.0
Balance1.0
Creativity1.0
Map Design2.0
Story/Instructions2.0
Statistics
Downloads:2,448
Favorites: [Who?]0
Size:112.06 KB
Added:10/07/02