|Admiral Tyler II
Two Rebel transports emerge from hyperspace safely, or have they. Soon after an Imperial Battalion comes from behind, and destroys the transports. Hukerl, Zerin, Zev and Kevin, the Rebel Pilots protecting the transport's destination, have been called into action. Only one pilot survives, Zerin, so he leaves the Alliance to pursue a normal life.
|Clone Campaigns required?:
||Role Playing Only
|Number of scenarios:
But his life leads to a career he didn't expect: a Bounty Hunter and Mercenary. But 7 years after the Battle of Endor, the New Republic has gotten word that one of their old projects has fallen into the Empire's hands. Now they need someone to retreive that project.
You take control of Zerin or Zerin's ship in a number of missions.
-Many adventorous scenarios including daring escapes and infiltrations.
-Star Fox type space battles.
-Medpacks and powerups to assist you in your missions.
Please tell me any bugs, problems or comments. Enjoy!
(Includes sound files. Landed Millenium Falcon/B-Wing starfighter mod required)
|Author||Comments & Reviews ( All | Comments Only | Reviews Only )|
A whole lot of fun here, with plenty of action some puzzles and many good cutscenes. It was very well done, with some nice objectives and surprises, a nice RPG level with healing that is rapidly becoming the norm.
Very good, it wasn't too difficult, a couple of bits could be tricky, mainy the dark troopers and to a lesser extent the water beasts in the tunnels, one of which killed me with little effort.I'm pretty sure that Fett's Attack had been reduced.
Very good, well used healing triggers, one bug I could find, was that shortly after you first get into the facility, MedPack box disappeared when I selected it and didn't add 1 to my food as the others did. It was in a sort of supply room with Confed supply crates, some stockpiles of resources and a Gonk.
Very nice facility, that was well hidden in a Garbage facility that looked authentic. I don't know what the power cores that were in several cross sections or corridor but they looked good. Vent ducts were done well too, not the vast chambers seen in some other levels, as were the Water Tunnels.
Good involving story with clear objectives and information about your mission. The Story is exceptionaly good and the character well defined sort of a anti hero. The idea of some secret evil project has been used before but not as well as here. I look forward to finding out what it is.