This is a pretty unique Fixed Force scenario based on the Battle of Yavin in A New Hope. You control a squadron of X-Wings and Y-Wings, and are tasked with destroying various units and structures across the Death Star's surface, culminating in attacking and destroying the thermal exhaust port.
It's actually a pretty fun scenario, despite its simplicity. Good space battles are hard to make due to GB's very basic combat mechanics, but this manages to pull it off decently. However, there is a lack of clarity when it comes to your objectives. The map doesn't have any real direction, and you aren't told where to go, so you're stuck flying around under constant attack searching for your next target.
You have 17 units with heavily upgraded stats. It's pretty hard to lose a significant number of them due to their strength, but they will fall under concentrated Anti-Air missiles and attacks from enemy fighters if you advance too recklessly. Your best bet is usually to have all of the fighters and bombers guard Luke, and use him to absorb the brunt of fighter/missile fire.
Scenarios that focus on aerial combat are rare, and this one manages to be pretty neat and enjoyable for what it is.
Map Design: 4
The 'Death Star' is a mix of various Imperial buildings; mostly Imperial Palaces, Monuments, Prefab Shelters, and Turrets. It's about as good as you could do with pre-Clone Campaigns objects, so I don't have any significant complaints, other than there being a lot of odd gaps here and there.
There are numerous objectives, and plenty of hints, but for the most part they're all jammed together in the form of cluttered walls of text with poor grammar.
Your objective completion isn't tied to the triggers, so there's no real way to track your progress other than reading the few messages that pop up over the course of the scenario.
Pretty easy, but it manages to be a decent scenario overall. You could certainly do worse, especially with a scenario focused on aerial combat.
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