In life in the Big City you are Jack, a normal Cidzen who is forced by 3 bounty hunters to get 5000 nova. You get jobs, like being a miner, or a casino bouncer. This game incorprates new ideas that have never been used in an rpg before. Creative Guys and Night Conqueror present to you..
|Clone Campaigns required?:
||Role Playing Only
|Number of scenarios:
Life in the Big City!
|Author||Reviews ( All | Comments Only | Reviews Only )|
Playability: Nicely done. Trying to figure out which places will pay you the best money is a challenge and kept me on my toes.
Balance: Some parts easy and some harder. It did keep me guessing, but it's a little off.
Creativity: Good thinking on the idea. Similar to AOKasino for AOK, but nicely done for SW:GB
Map Design: More eye candy would have been nice.
Story/instructions: Some spelling errors-cheif=chief, etc.
Also several trigger bugs. The mayor never gave me the second job after I reviewed the factory. I waited a long time but the trigger never happened. Also, the heal-o-matic looped over and over after I went to it the first time. It was quite annoying and got in the way of other triggers and dialogue. Also, no instructions for the last job in killing Lenny. I expected some. In the mine, I got all of the blue carbon except I wasn't sure if I was supposed to get the one in the middle of the mountains. The instructions said to go to Charlie when I was through. I did and clicked on him and others and nothing happened. Overall, good campaign. I hope these comments help you fix it.
|Qui Gon Den
Playability: I really liked playing this game. A few bugs, but nothing much to complain about. I mean you still got paid for all the jobs you did.
Balance: Some fighting, some slaughtering, some honest work.
Creativity: Very creative. Who would have ever thought of actually walking into the buildings? The real lifeness of this scenario made it very enjoyable.
Map Design: This map included diamond mines, business districts, police station, casino, and even roads that lead to nowhere. A bit more of eye-candy would have been nice, but overall, I liked it.
Story / Instructions: The storyline was great. The instructions needs a little work. But still very Playable.
I really enjoyed this game. A definite twist from the usual RPG and B&D. Very Good.
Wow! This was a wonderful campaign. The way you interact with things is cool, and doing all those jobs kept me going. I would have given it a five if there were more buildings to enter and various other tiny things like that. Also, i couldn't get a job at that bar despite my clicking and waiting. If I can figure it out, I'll edit this.
Very balanced, yes. Making money was rather hard but fun, and doing various jobs to get the money kept it balanced.
Awesome. No joke. Not in a million years would I have ever thought of this. Nope. It's origional, making money to save yourself from death. McWookie, heh.
Map Design: 5
Map design was pretty cool to. I think that it was just the right blending of people, buildings, and terrain.
This is the only gripe I have. I thought that it was a bit hard to understand some of the instructions, but other than that, great game!
not much to say here. Maybe some more enterable buildings?