(updated 02/10/18) Star Wars: Galactic Battlegrounds Heaven :: New terrain for SW and other

Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Modpacks
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories

Downloads Home » Modpacks » New terrain for SW and other

Download File Post Review Post Comment

New terrain for SW and other

Author File Description
denjamin_8921 Changed almost terrain textures and added new cliffs

v.1.1
Added new water and shallow

v.1.2
Changed sand textures

v.1.3
Changed metal and road 3

v 1.4.1
Changed lava texture and some textures of EF (for planet Lah'mu and Mustafar, Felucia, Salukemai, Alderaan)

Added new wonder for Confederacy (Palace of Count Dooku), made by myself ;)

v1.4.2
Changed some textures (yellow fields and grass1)
New trees for redwood? added new wonder for Rebels
Confederacy wonder removed
AuthorReviews   ( All | Comments Only | Reviews Only )
Darth Kiro
Rating
5.0
Rating: 4.5

This is actually a very nice mod - it adds big amounts of realism in the game. Most of the terrains look better than the old ones. Scenario designers can use it to make better maps.

[old]The only negative thing that was worth lowering the whole rating were the few unchanged terrains (metals, waters, clouds, space, shallows and sand w/rock). The problem is that these terrains look less realistic and that way out of place compared to the new ones. If you are going to mix these old textures with the new ones, you will have some weird image.

Two other negative things, which however shouldn't affect the rating. I play the game on Windows 7 known for its colour glitch. This glitch can be seen with many of the new textures as it's especially strong with grass 1. But since the problem comes from me, I am not going to lower the score. Another thing, entirely subjective, are the new textures of sand and sand 2. Sand 2 doesn't really look like sand. And I wish sand (1) still had a coarse-grained looking. I suggest changing the texture of sand 2 to something fine-grained. You can also give the texture of sand 1 to sand 2, give the texture of sand 2 to sand w/rock and create a new coarse-grained texture for sand 1.But again, this is entirely subjective.[/old]

[new]Now, with every terrain changed, I have no negatives to note. Great job! Keep up the good work!


[Edited on 12/15/17 @ 01:50 AM]


Post Review Post Comment

HGDL v0.7.1

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
5.0
Statistics
Downloads:269
Favorites: [Who?]1
Size:144.71 MB
Added:12/06/17
Updated:02/10/18
New Files