|Clone Campaigns required?:
||Build and Destroy
|Number of scenarios:
The Five Veils Campaign.
After the end of the Clone Wars in 19 BBY saw the Galactic Republic defeat the Confederacy of Independent Systems, some parts of the Confederacy-allied Trade Federation company continued to resist the Galactic Empire. The resistance, which was led by the Trade Federation's Customs Vizier Marath Vooro, refused to acknowledge the treaty signed by Acting Viceroy Sentepeth Findos, which gave control of all of the company's resources and assets to the Empire.
Vooro, who declared that Findos' authority to make decisions for the Trade Federation was illegitimate, led the resisting portions of the company from the Mid Rim planet Enarc. There he retained a force of Trade Federation Defense Fleet battleships and battle droids, challenging the Empire to come and take the Federation's wealth. The Empire responded by dispatching Grand Moff Octavian Grant to deal with them during their Reconquest of the Rim.
Fortunately for Grant, Vooro's campaign was hampered by a lack of effective commanders. Consequently, Grant's fleet decisively defeated Vooro's forces at the world of Farstine, before chasing Vooro down the Five Veils Route. Grant finally captured Vooro on the fringes of the Hook Nebula in the Outer Rim Territories, ending the campaign.
This is my first official campaign submission. I know it isn't much, believe me I wasn't feeling well and if you think it sucks, that's alright.
If you're wondering about the name change, that's because you're playing the role of "Octavian Grant," the commander that disbanded the Trade Federation Resistance.
If you wish to send feedback, please submit it to the thread titled "Five Veils Campaign" in the Scenario forum or in the comments section of the download. Whatever floats your boat. :)
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|Author||Reviews ( All | Comments Only | Reviews Only )|
Perhaps I am a little late for this review, but whatever? I also think scenario submiters deserve to know what do the others think, so I posted this review.
An almost standard game as I do not mention the extras: some military and buildings on my side and the same + a fortress and some turrets on the enemy's side. Well, there is a single trigger and it actually doesn't affect anything at all. I would say you didn't put much effort in to create these levels.
It depends on the difficulty level, but on moderate or lower difficulty with a standard AI, the forces are very balanced.
A conflict of interests after the forming of the Galactic Empire. It isn't an original story.
Map design: 4
The maps are good, but on the first one it looks a little strange with these straight cliffs. However, nothing .
I mention only the instructions and story in the scenario, not the downloading page. There were no real instructions- something like 'Defeat the Trade Federation base'. Also the story was very poor. There was no history. Only a victory and lose message.
Additional comment: A balanced B&D scenario with several weak places. I would advice to add some triggers, for example declare victory, display instructions, kill object, damage object etc.
P.S.: If someone is reading this, I would be glad if he sees my scenarios and posts a review, or at least a comment. I know this site is almost dead, so make it a little bit by posting something.