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Downloads Home » Singleplayer Scenarios » Disloyalty on Naboo

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Disloyalty on Naboo

Author File Description
Jeremytatu
File Details
Clone Campaigns required?: Yes
Style: Fixed Force
This one I made in March/April, feedback is greatly appreciated!

Here is the only sound file used: https://drive.google.com/file/d/0B3n490CvLgLjelc3WnRZSjRhQ28/view?usp=sharing

Save it and put it in the sound/scenario direction in SWBG directory.
AuthorReviews   ( All | Comments Only | Reviews Only )
Gen_Rhys_Dallows
Staff
Rating
3.6
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design4.0
Story/Instructions4.0
Playability: 4
Disloyalty on Naboo is a pretty simple Fixed-Force scenario. You control the Emperor and a group of his elite guard as they subjugate traitorous elements of Naboo's populace. It bears resemblance to the stock campaigns in many ways, being a short and pretty easy to complete romp through various Naboo towns.

There are no outstanding trigger of design issues, and overall it's a pretty easy yet enjoyable scenario.
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Balance: 3
The scenario isn't particularly challenging unless you play recklessly. You start with 4 Imperial Royal Guards who are very tough and can shred through most enemy units with ease. As you play, you can find pockets of reinforcements, as well as convert enemy troops, but they'll mostly serve as meat shields for your more powerful starting assets. Palpatine himself is surprisingly fragile, and will go down quickly if he gets surrounded.
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Creativity: 3
There's nothing too special going on here mechanically. The scenario is built competently and plays well, but doesn't try anything outstanding or unique in terms of its design, and I don't think scenarios always have to in order to be entertaining.
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Map Design: 4
The map design is a very good-looking interpretation of Naboo, featuring various coastal towns, rivers, and open plains. Various natural props are used to good effect, and the map is designed in a way that is linear, but not restrictive, giving you plenty of room to explore and search for hidden units and secrets.

Only complaint I have is the plains areas are mostly flat grass covered in flower objects. More varied elevation, and better mixtures of the different grass/dirt terrains would do a lot to improve the look of it.
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Story/Instructions: 4
There's not a whole lot going on in terms of in-game story, but all the various instruction menus are clearly written, and give you a lot of information about the scenario and background. You know what to do, how to do it, and why you're doing it.
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Additional Comments:
Simple but enjoyable, Disloyalty is certainly worth a shot if you're seeking something more along the lines of the original campaigns.

[Edited on 09/12/15 @ 08:20 PM]


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Rating
3.6
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design4.0
Story/Instructions4.0
Statistics
Downloads:274
Favorites: [Who?]0
Size:82.59 KB
Added:08/30/15
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