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Episode VII - Translated to English
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Author |
File Description |
frjafopa |
Posted on 09/18/14 @ 05:32 PM (updated 05/30/23)
File Details |
Clone Campaigns required?: |
Yes |
Style: |
Mix |
Hello guys!. I have posted this scenario before:
http://swgb.heavengames.com/downloads/showfile.php?fileid=4770
But this time I've translated all the texts and dialogs to english and also I've added some new sub-quests and details to the scenario. I've fixed some bugs too. I hope you enjoy it!. Feel free to modify whatever you want, I really don't mind about it.
I might be updating this file if I find translation errors or any other kind of error.
I recomend to play it on medium dificulty, and 75 max population for a normal gameplay.
Enjoy! :D
Last update on: 05/30/2023 (English Version) |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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ONOLULU |
Posted on 11/21/14 @ 12:56 PM
Playability: 3
The whole scenario plays well and there arent any bugs that I can see. At the first parts of the scenario however, it is boring having to move your transport ship giant distances from one place to another, since the map is quite big!
Balance: 2
Pretty easy, at the first moments you dont even encounter enemy forces, only when you decide to attack the enemy base... put you get the giant metal beetle that wipes out everything. Although you have to cover it it some troopers to avoid mounter enemies or cover it with anti Air, the metal beetle is way overpowered. After that the scenario is pretty simple, kill the enemy in any way, you have all the techs. No restrictions or anything like it.
Creativity: 3
Some creative Ideas, trigger work and stuff. You tried to implement a sort of RPG element of talking with characters by clicking them, but it is limited. There is a lot of space in the map, so much potential unused. Also I find it weird to have jawas and ewoks and other stuff in the same planet. At least give them a back story of why are they there.
Map Design: 4
Ther map design is good, There is a lot of mixing, different terrains, water, etc. But still so much potencial not used. Its a huge map for so little going on over the planet. Put more triggers!
Story/Instructions: 2
This is the weak part... There is so much going on and little is explained. A more in-depth aproach is needed. Also... to my point of view: Paco is an unepic name for a jedi... try something more stunning!
Additional Comments: It has much potential, In particular for the map design!, it can be greatly improved.
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frjafopa
File Author |
Posted on 03/10/15 @ 03:47 AM
Hi there!
I know! I know!
It wasn't something I planned much! I was a tennager when I started this but... I really don't have time for this kind of things anymore :'( And I was doing this just for fun! I wasn't planning a big work! Maybe you can improve it or use the idea for a better work!
You are right about the RPG idea but I didn't wanted to work too much on that.
And Paco is actually my name that's why I named the Jedi like that.
I wasn't even to share this work online but someone told me about the site and I thought It might be cool to share it.
Why you don't modify the map and create a better version of it?
I know I mixed too much stuff and you know I don't really like Star Wars movies never have seen other than Episode III but I loved this game. I am not sure where the creatures belong in the SW universe so I tried to put the creatures in the map just for fun and I put a simple expantation.
I wasn't looking at the scenario with racional eyes or fan eyes. I just was having some fun creating the scenario.
You are right about your review
Now I have a better imagination and I have lots of ideas! I like being creative! But like I said I don't have time for this kind of things anymore :(
Feel free to modify whatever you want!
Anyway thanks for the review! :) |
ONOLULU |
Posted on 07/20/15 @ 08:22 PM
Hey there, its been a long time but I just saw this. (Very busy) I understand now the situation, and I encourage you to make more stuff like this. I dont know if I would alter the scenario myself because I do have some projects of my own... but no time. Maybe in the future, but thanks for that. I hope its not too late for you to read this. Keep up the good work!
Also, as I said I have a project of my own. I want to continue it but I dont know how well the first scenario I uploaded was recieved. If you can, give it a look. Thanks! |
frjafopa
File Author |
Posted on 10/15/15 @ 10:06 PM
Oh thank you very much!!!
Sorry about the delay, I don't check too often this site :'( I 'll try to come and check the news more often.
And about your coment... Maybe this december vacations I might have time to create something new :D
You guys should share some ideas of what would u like to see on my map, or a new version of it, for example more mini quest, or more complex battles, etc. I might not have time to create it, but I'm sure someone around will! And if it's based on my work I would feel honored for that :')
Really, thank you very much for your nice comments I'm glad someone liked it :D
Enjoy it! And feel free to modify whatever you want :) Just make a backup of ur progress if you are not sure about the trigger editing![Edited on 10/15/15 @ 10:20 PM]
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frjafopa
File Author |
Posted on 05/30/23 @ 03:05 AM
It's been a while since I've posted here. But tonight I have updated the scenario with a better translation of english texts. |
HGDL v0.8.2 |
Rating |
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2.8 | Breakdown |
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Playability | 2.0 | Balance | 2.0 | Creativity | 3.0 | Map Design | 4.0 | Story/Instructions | 3.0 |
Statistics |
Downloads: | 374 |
Favorites: [] | 0 |
Size: | 61.19 KB |
Added: | 09/18/14 |
Updated: | 05/30/23 |
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