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Downloads Home » Modpacks » Age Of Empires Conversion Buildings and Units

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Age Of Empires Conversion Buildings and Units

Author File Description
skydemon

It's finally here!

http://s13.postimg.org/49thyx36f/screenshots.jpg

Shown in screenshot above what is changed. Villager fully functions. Changed Nova, Ore, Cut Tree, Forage Bush graphics, build graphics. Lots is changed. Mod took 3 days of editing slp files. Leave me a comment, if you want to help make more units let me know.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
skydemon
File Author
Forgot to mention, this only changes Rebel Alliance.
Roton Kinda wonder why nobody did this before. Sure they made that 'Mon Calamari Conversion' and they're doing that 'Expanding Fronts Conversion', so why has nobody done THIS sort of conversion before now? ESPECIALLY seeing as SWGB is based on AOE2 Conqueror's Genie engine!
DLaForce How Did you do this? i've been trying to figure out how to simply add EOE 2 Civs into SWGB CC simply so I could use them for a scenario I want to build.
Mahazona This looks great.too bad there is no total conversion mod it would have been very interesting to see.
skydemon
File Author
@DLaForce

I used TurtlePack. It's very easy to use.

http://aok.heavengames.com/blacksmith/showfile.php?fileid=11349

The only painful part is editing the number frames in the SLP files for importing units.

[Edited on 07/23/14 @ 08:15 PM]


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HGDL v0.8.0

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Statistics
Downloads:333
Favorites: [Who?]0
Size:91.24 MB
Added:01/30/14