Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Singleplayer Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories

Downloads Home » Singleplayer Scenarios » STAR WARS Imperial Commando (English)

Download File Post Review Post Comment

STAR WARS Imperial Commando (English)

Author File Description
ONOLULU
File Details
Clone Campaigns required?: Yes
Style: Fixed Force
This is the English version of another scenario

This is a scenario I made years ago, with some updates. You control an Imperial commando with his forces, and you will have to complete a series of objectives to help the imperial forces achieve Victory in the battle of Hoth. It is a fixed force scenario, simple but fun with a good amount of triggers.

Important notes:

- Your imperial commando is your Hero, he must not die!

- Im Chilean and my English may not be that good (there be some spelling mistakes)

- Some triggers may have some trouble

-If you play in Hard setting, your allies turn to enemies, so please set it in moderate setting.

- Im new to this so any feedback would be apreciated! tell me if you like this scenario to upload the rest (the campaign continues)
AuthorReviews   ( All | Comments Only | Reviews Only )
Darth Kiro
Rating
3.4
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design3.0
Story/Instructions4.0
I am almost sure I am late for this review, but I decided to add something here, because this is a good scenario.

Playability: 4-

Isn't something absolutely basic since you need to use some tactics in order not to lose too many of your troops. I liked the later stage.


Balance: 3

The earlier stages were OK with the balance, but later I had so many units and such an advantage, that very few of them died. In case you read this, I suggest adding less reinforcements or more enemies.

I also think the imperial commando was too strong. He kills every trooper with a single shot. He also delivers about 50 damage to buildings with a single shot. Maybe you should have added grenade troopers with +ATK for smashing the buildings.


Creativity: 3

The battle of Hoth was made in many different ways, but I think it wasn't done like this: commandos infitrate the base during the battle while most of the rebels are looking for way to stop the nasty imperials on the battlefield.

What may be improved is adding grenade troopers with increased ATK who are supposed to smash the buildings(my opinion). That way it would be aslo more realistic.

Map design: 3

Well, it isn't something *special*, but honestly Hoth is a snowy planet without trees and water pools. There isn't much to be added in such a world. Maybe some rocks and snowy mountains...


Story/Instructions: 4

The instructions were clear. But the story is a little short. If you haven't watched the movie(which actually would be surreal!) you wouldn't understand what is going on at all. However, I think that everyone who visits this site, has watched Episode V at least twice, so the short story is not a problem.


Additional comment: Nice scenario. As a first submittion(second actually, but the original first version is in Spanish) it is well done.

[Edited on 11/01/16 @ 06:11 AM]


Post Review Post Comment

HGDL v0.7.1

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
3.4
Breakdown
Playability4.0
Balance3.0
Creativity3.0
Map Design3.0
Story/Instructions4.0
Statistics
Downloads:391
Favorites: [Who?]0
Size:33.85 KB
Added:11/09/13
New Files