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Downloads Home » Singleplayer Scenarios » An Empire Divided - Intro

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An Empire Divided - Intro

Author File Description
File Details
Clone Campaigns required?: No
Style: Role Playing Strategy
Civilization: Galactic Empire
Hero: Darth Vader
Objective: Destroy the Rebel Base.

- Locate a hidden Jedi.

- Do not let Lord Vader die!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Merf my email is MERF.SWGB@LIVE.CO.UK. Feel free to email me if you still

want help once you have given this a go.

D I A L O G U E T U T O R I A L 1

create a TRIGGER (let us call this trigger VADER-PADAWAN 01.01)

create your TRIGGER CONDITIONs, for instance BRING OBJECT TO OBJECT Vader - Padawan.

create an EFFECT - CLEAR INSTRUCTIONS, set it to the row you wish to use (0, 1 or 2. 0 is default)

create EFFECT - DISPLAY INSTRUCTIONS and enter your first line of this dialogue, be sure to change the row number if you are not using the default.

Another thing you may like to know is that you can change the color of the text (only one color allowed per row). If you wish to change the color from yellow then simply put one of the following right at the start of the text (though for some reason WHITE still prints in yellow, on my system atleast??) you need to use the LESS THAN and MORE THAN symbols instead of the brackets - (BLUE) (RED) (PURPLE) (GREEN) (AQUA) (ORANGE) (YELLOW) or (WHITE).

Also remember the length you are displaying for when you go on to stage 2.

create another TRIGGER, give it a name (second one could be for example VADER-PADAWAN 01.02). While on this screen also change the TRIGGER STARTING STATE to OFF - important!

2.b create a CONDITION - TIMER and set it to one second longer than the PREVIOUS trigger's DISPLAY INSTRUCTIONS will display for.

2.c create a CLEAR INSTRUCTIONS etc.

2.d create your DISPLAY INSTRUCTIONS just the same.

2.e select the PREVIOUS trigger in the sequence (ie the first if this is the second, the second if this is the third etc.) and create an EFFECT - ACTIVATE TRIGGER and set it to THIS trigger.

3.a REPEAT STAGE 2 until your dialogue is complete.

hope this helps - :o)

[Edited on 01/22/13 @ 06:22 PM]

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HGDL v0.8.0

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