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Troopers v8.1

Author File Description
John Rambo
File Details
Clone Campaigns required?: Yes
Style: Fixed Force
Number of scenarios: 1
Troopers v8.1

This is my attempt at recreating the scenario Troopers on Age of Kings heavan, I carefully examined the comments and designed accordingly, the result is a good storyline with excellent gameplay. For most this style is probably new as you can choose your squad and the mission is changed slightly depending on what charectors you select.

This took me several months of designing and redesigning(the original bversion was destroyed by my computer so I has to recreate the whole thing from scratch). I had several people test this to perfection, the result is a fun scenario that most people should enjoy. You can play it on any difficulty level, the only thing it changes is how willing the enemies are to find and terminate you.

Now this was a lot of work so I hope that you'll take a few minutes to post a review - or even a comment on what you thought of it.

Credit goes to the following(In no particular order).
Lumind for testing this extensively
Fire Champion (aka The Ranger) for testing
Gen_Rhey Dallows for creating Ghost Recon
qwen for creating Troopers on AOK:TC Heavan
Jesus Christ for saving me from sin

Now for the boring stuff.
Version 1
The first version was modeled after qwen's project on Age of Kings Heavan titled Troopers. I looked at the comments and tried to enhance it accordingly, we put a lot of work into the story line and scenery. I hoped that nobody would mind only having four different units to choose from(there will be more in later versions).

Version 2-5
Sadly, version 1 was detroyed. The file format was corrupted or something so I used the next couple of versions to attempt to save it. I used all my tricks - even raiding the temp folder - but it was no use, I had to remake the entire thing.

Version 6
This version was a remake of the first version, I had people telling me to just create something else but I prevailed and I not only remade the the first version but I enhanced it by adding even more map space and at least thirty more triggers. I was quite happy with the results.

Version 7
This version I souped up by adding a new mode called Republic Commando, it used about half the amount of triggers yet my lead tester liked it more than the other mode(there's a lesson in here, I just know it!) I also made a few other minor changes to smooth out game play.
AuthorReviews   ( All | Comments Only | Reviews Only )
Map Design4.0
Playability: 4
Some sort of the same conditions of victory and lose. But those triggers... oh, damn, they are very good. And 1 one the rebels explores the map so it annoys to search for him.

Balance: 4
Still not very hard but that's not a big deal.

Creativity: 4
Definitely needs boss fight. Troopers have the right armor and weapon settings (in my opinion).

Map Design: 4
The Rebel base design is very well. But forest could be more diverse.

Story/Instructions: 4

Additional Comments:
Actually, I've given you the review by the email but work deserves the announcement.

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HGDL v0.8.0

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Map Design4.0
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Size:127.73 KB