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Chirpa's Crucible

Author File Description
File Details
Clone Campaigns required?: Yes
Style: Mix
Number of scenarios: 1
"Chirpa's Crucible"
A scenario by Lt_Blitz


It is the height of the Clone Wars and the battles rage across many systems in the galaxy. Endor's Moon, home of the Ewoks is one such system. This is the tale of Chief Chirpa and his brave band of Ewoks.


"Chirpa's Crucible" is a challenge, bringing a unique style of gameplay to SWGB. It is a tale of the underdog, and victory against overwhelming foes.

While the story does not adhere to the Star Wars canon, it is my own interpretation of events and a story of how things *could* have gone.


Credit to the original authors of all the mods I have included. These are all optional but are recommended for best possible gameplay experience.


About the author:

I am a fairly experienced scenario designer but I have never posted anything on this site before. I am a huge fan of SWGB and am attempting to revive it. If you want to help or give feedback on the scenario email me at LieutenantBlitz@gmail.com, a reply might take a while though!


Feedback/reviews here or at my email would be much appreciated.

Regards - Lt_Blitz

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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
John Rambo 'am attempting to revive it'. Good luck, this site is pretty much dead. We can't have more than five or six 'active' members.
Jobiwan Kenobi Nah. I've counted more than that, and thre's always the "occasional" users
What we need is positive attitudes.
I love this game and will probably still be playing if i make it into old age.
John Rambo Don't get me wrong, I love this game but that doesn't mean that there are any 'active' members besides me.
File Author
Haha guys, active or not :P any comments on the game ;)?
Jobiwan Kenobi In the middle of playing it now Lt Blitz. I'll review it soon, but it's good stuff so far...
John Rambo
Map Design5.0
Before I continue I will just say that you should download this campaign just to see for yourself.

Playability: 5
This was indeed a beautiful sight, I played it through and couldn't find an error, I'll admit that it was difficult but that isn't exactly a playability issue.

Balance: 5
This wasn't exactly balanced because your enemies are better in every single way, the fact that they have blasters makes all the difference. I slugged it out with the republic for over three and a half hours before I managed to destroy there fortress, in that time I lost 64 of my men and I killed 134 enemies, half of which I killed with Plo Koon. In fact if I didn't have Plo Koon it would be unwinnable! Still, this is supposed to be a challenge and it far surpasses my original expectations.

Creativity: 4
This was a different genre than I'm used to, there aren't many ewok missions that I can think of besides the one included on the SWGB:CC disc, however this passed it. The one thing that I thought was most creative was the Ewok Civilization idea, I loved how you could create the ewoks, gliders and catapults instead of just having a fixed force like most missions. I didn't like the long wait for the catapult (a minute) but I guess it makes sense.

Map Design: 5
This is where you really shined in my opinion, the map was beautifully crafted - everything was placed just right. The thing I liked was how you hid the nova/ore/food stations so that it actually looked like the ewoks were putting the food in the ewok buildings. The narrow paths forced the enemies to meet in the middle yet at the same time it felt like you had room to move, it's hard to explain.

Story/Instructions: 3
The storyline was average, now normally that's okay but right here it really felt empty, you had the enemies trading blows with each other over the planet and the ewoks just want to be left alone - the solution? Drive one of the warring factions out. Not only that but Plo Koon suggested it, even though he just survived Order 66 doesn't mean that he doesn't still feel loyal to the Republic. He doesn't know what's happening, all he knows is the clones shot at him. Suddenly he's suggesting that the ewoks drive the Republic off the planet so that the Confederacy can take over, now while you do get to choose which side to drive off I found it troubling that he was so willing to abandon what he had grown up with his entire life. Maybe I'm just being picky but I don't think he shouldn't have even suggested it.

Additional Comments:
Overall this is a superb campaign but it needs a little work in the storyline to make it a 'Top 5' sort of campaign. While it is well worth the download I suggest that the designer pay more attention to what his cast of characters is capable of doing, if Chirpa had suggested it it might have been a little more acceptable but even that wouldn't have felt right.
File Author
Thanks so much for the review, John. I agree with a lot of what you have to say, and I'll pay more attention to the story next time. Glad you enjoyed it :)
Also, just out of curiosity, which of the Easter Eggs did you find? You can send me an email if you don't want to post a spoiler ;)

[Edited on 05/01/12 @ 03:48 AM]

Jobiwan Kenobi
Map Design5.0
Playability: 4
This was hard! Not the individual skirmishes or the tasks involved, but the whole mission! Took me hours. a lot of time spent biding your time and acting only when necessary, and although you are bound by that mission you are not tied to any particular method of achieving it. This is eminently playable, and re-playable.

Balance: 4
The battle you are dragged into looks precisely balanced. Your force then becomes the deciding factor. Wish I'd thought of it. Outnumbered and outclassed, the plucky Ewoks come to the rescue.

Creativity: 5
It's honestly not that creative in terms of how the game feels. Many time honoured conventions are followed, but it's an Ewok base! It allows for many interesting encounters, so I'm giving it top marks anyway.

Map Design: 5
The varied terrain which was smoothly blended added much to the gameplay. There were no bottlenecks, corridors, empty expanses or pointless areas. I particularly liked the places for ambush and the overhanging cliffs to fire artillery from. There was always enough room to have a decent battle and that's important.

Story/Instructions: 5
There was a tutorial !!!! The rest of the instructions were clear, concise and to the point.

Additional Comments:
I'm really impressed with this. The terrain is well crafted. The layout uses the whole map. The gameplay, while limited is innovative and as far as I know, original. The setpiece battle you find yourself on the sidelines of is an impressive piece of work in itself. All in all, well done. Now I'm gonna play it again.

Thank you Lt Blitz.
John Rambo 'which of the Easter Eggs did you find?' I may or may not have found them, I'm not sure what you mean...
File Author
Thanks for the review, Jobiwan, glad you enjoyed it.

John,let me rephrase, and Jobiwan please answer too, Did you find:

- The Republic Air Cruiser
- The Carbon Stockpiles
- The Wookiee Base
- The 'Tutorial Area Base'

Its just out of curiosity, and again thanks to both of you :)
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