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Downloads Home » Singleplayer Scenarios » Can You Conquer The Galaxy Far Far Away?

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Can You Conquer The Galaxy Far Far Away?

Author File Description
File Details
Clone Campaigns required?: Yes
Style: Build and Destroy
Build up your forces into the greatest army ever seen. There is a ultimate amount of resources. But you have to destroy the inhabitants of that planet in order to harvest the supplies. when you think you have the grandest army go head first and battle the Galactic Republic.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Fear Me Dear
Map Design2.0
Playability: 5
Ok this was an easy little time killer to play. It was a little inaccurate but still fun

Balance: 5
Balance wasn't really a factor since it's build and destroy.

Creativity: 4
Now this isn't the first BD map and it wont be the last but this had some spin of orignality to it that I havn't seen before

Map Design: 2
I'm just going to level with you here. Your mapping skills suck. now it's not that you suck it's just that your not fully developed. Next time ur on gameranger I'll help you out and show you some examples of terrain mixing and placement

Story/Instructions: 5
I really didn't check so I'll just give you the benefit of the doubt here

Additional Comments: Ok I was a little confused that there was 2 Kashyyks. On top of that there were mixed eras and I wouldnve been a bit better if it was the rebels vs the empire or sepretists vs the republic but whatever. so it's decent but could've been better
Darth Kiro
Map Design2.0
I post this review (as well as some others), because there are SIMPLY OVERATED scenarios in Heaven. THIS have 4.2 stars while others, MUCH BETTER than it, have lower rating.

Playability: 2
Here you have to capture the other faction's planets. However, while you can collect resource, train units and research upgrades, the other players, who has only military force (and respectively can't do that), stay on their planets waiting to be conquered.
[sarcasm]Hm, what's the problem?[/sarcasm]

A B&D scenario should pits you against factions, which can EVOLVE (have workers, command centers and are respectively able to collect resources, train units, make upgrades). The other way, if the enemy cannot evolve, is to make him VERY strong. The enemies here were nothing else, but almost defendless.

Balance: 2
Pretty much common aspects with the playability. While you can train your army, the others just wait to be defeated; and they don't even have a strong defence.

The only better defended planet is Corusant. It starts at post-tech level 4 and has an adequate defence, lots of AA turrets, assault mechs, senate guards and jedies.

Creativity: 3
Well, the author has made *planets* and every planet has a specific resource. This is good enough for me.

Map design: 2
The only thing I agree with the another reviewer - the map have "planets", which are flat, small, with lack of objects (and often the available objects aren't at place) and have square or rectangular shape.

As for the "asteroids", they are all square and for some reason are made of grass (?).

Story/Instructions: 2
Full of spelling mistakes at first. Not much of a story - you want to become the supreme ruler of the galaxy. There is literally no more. The instructins on the other give you some useful information about the planets - like what resources can be found on them.

Additional comment:
A boring scenario, perhaps an *one hour-project*.

[Edited on 05/25/17 @ 02:18 AM]

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Map Design2.0
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