|
Author |
File Description |
Edi_P |
Posted on 10/31/10 @ 09:37 PM
File Details |
Clone Campaigns required?: |
Yes |
Style: |
Role Playing Strategy |
----INCOMING TRANSMISSION----
Priority: High
We need you to recover information about an imperial project. All we know so far is, that they plan to construct a new massive battlestation even worse than the first one was.
A person with your skills and equipment should be able to get in and out the imperial research lab, avoid security, hack their database and upload the retrieved files to a server owned by the rebel alliance. In case you get caught, the rebel alliance will deny any contacts to you. Take care, and good luck.
----TRANSMISSION END----
~Created by E.D.I. in Oct. 2010~
The .zip includes the scenario (packed as .cp1) and a walkthrough.
Thanks to the makers of the Editor Enhancement Mod, and the All-Units Mod. This scen does not need any mods or other files, I just used them to create my map.
DISCLAIMER:
THIS SCENARIO IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS
ENTERTAINMENT COMPANY LLC. ELEMENTS (tm) & (c) LUCASARTS ENTERTAINMENT
COMPANY LLC AND ITS LICENSORS
[SCEN INFO] This scenario is somewhat aligned to SoTE. However, the story does not fit exactly. Please note, this is not because I don't know it, but rather experiment around it. This is the first map I've ever uploaded and I'd appreciate any ratings/comments/reviews.
Have fun!
[/SCEN INFO] |
Author | Comments ( All | Comments Only | Reviews Only ) |
---|
REALWHIR |
Posted on 12/21/10 @ 05:20 PM
Can you please unblock me dude? |
Edi_P
File Author |
Posted on 12/22/10 @ 06:49 AM
This comment section is to comment on the scenario. I already unblocked you on GR, however if you continue to be racist, I will reengage the blocking. |
AGENCY_SEACKER |
Posted on 03/21/11 @ 05:36 PM
Congrats Edi, that review is well deserved, and I really don't think you need me to review it. Anyways my computer fried up so i havn't been able to check your new scenario, but if you e-mail it to me again ill help you out. |
Edi_P
File Author |
Posted on 04/11/11 @ 11:05 AM
Thanks for your review, Tauntaun. Glad to see you liked it.
Don't ask me, why I put a cliff to one of the elevators, instead of using a wall... I think I found the cliff you meant... Basically, it's supposed to be part of the elevator shaft. But you're right... cliffs are probably not the ideal solution ^_^
And SEACKER, since you were one of the first players to try the map, I already got some feedback from you, even if you didn't type it here. When I meet you online again, I can pass you the file of the Dxun-Project.[Edited on 04/11/11 @ 11:08 AM]
|
Kad_Rolan789 |
Posted on 08/16/11 @ 12:27 PM
I WOULD have posted a review, but I havent played the game in some time, and cant find my CD, but, I can say, that the only part taht bothered me, is the fact that it was too short. I especially enjoyed the puzzles and the sneaking. Very nice and coordinated trigger work. It beat the crud out of my scenerio that was supposed to compete with yours :P.
A Jango Fett scen is probably overused anyway ^_^
Again, nice job :D |
Darth Kiro |
Posted on 08/11/16 @ 06:36 AM
(Retracted by the author due to embarrasment)[Edited on 04/30/17 @ 09:34 AM]
|
HGDL v0.8.2 |
Rating |
---|
4.4 | Breakdown |
---|
Playability | 4.0 | Balance | 4.0 | Creativity | 5.0 | Map Design | 4.0 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 540 |
Favorites: [] | 2 |
Size: | 73.89 KB |
Added: | 10/31/10 |
|