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Downloads Home » Singleplayer Scenarios » Tales of Boba Fett - Trials of Tatooine

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Tales of Boba Fett - Trials of Tatooine

Author File Description
Fire Mage89
File Details
Clone Campaigns required?: Yes
Style: Role Playing Only
This is my first submitted level online. It is the story of Boba Fett that takes place before the movie A New Hope. You begin at the entance to Mos Eisly and you must find Jabba's Palace to attend a special meeting. Intructions are detailed so you shouldn't get lost or anything. If people like it, I'll start working on the next scenario as soon as possible. This is a fun level and I hope you enjoy it as much as I do!

Please rate and comment.
AuthorReviews   ( All | Comments Only | Reviews Only )
KingNerdboy
Rating
4.4
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design4.0
Story/Instructions5.0
Playability: 4


Balance: 4


Creativity: 5
Very original, the story fits.

Map Design: 4


Story/Instructions: 5
Very clear instructions that go well with the story.

Additional Comments:
Awesome scenario, hope to see the rest of the campaign.
Merf
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability 5

Dimwittedly I didn't notice the 'markers', heading off in the opposite direction from them straight out the gate. Because of this I made many visits to the turret doctors, but that is my fault, once I went the correct way (which is very nicely and concisely indicated) I found it quick paced and highly enjoyable (and in truth was very happy dodging silly amounts of bullets, and outrunning and turning on the melee tuskens :o)



Balance 5

Like I say, I did most of the map without the upgrades because of the silly route I took, which means I can't be faithfully accurate here, BUT, as I recall, each upgrade has the tusken riflemen getting one less bullet on you (and there is A MEDIC), which is a nice touch



Creativity 5

Not really sure what to put here as creativity to me draws from Map Design and Story, unless it means in regard to manipulating the triggers and AI systems inwhich case your triggering was very well executed, and no custom AI was present. the gate guards defend their 'post', coming to your aid when under attack within that scope AND returning to that post following cessation of hostilities (VERY GOOD). Because of the way I played it I completed a couple of the tasks before I had even met with Jabba, which fulfilled the trigger (bantha quest I think) but then REACTIVATED the trigger upon completion of powerdroid quest (officially??) but I don't think it interfered with the enjoyability and spirit of your game...

Please share the gate trick (stays permanently closed to enemy yet permanently open to allies!)

Also SEACKER this gate trick in combination with the gate trick you perform in your TFU>
Edi_P
Rating
4.2
Breakdown
Playability5.0
Balance3.0
Creativity4.0
Map Design4.0
Story/Instructions5.0
Playability: 5
The game ran smoothly, I didn't find any bugs as I played the map (only 1 small one and a possible one,
a) when i sent the weequays to the rancor, I couldn't attack it. I needed to wait for boba to arrive for it to turn on me. IMO, a wild animal eats weequays too, not only mandalorian tin cans...
b) Didn't try it, but what, if a bantha dies in battle?)
I don't really know WHY jabba puts markers on the way to his palace, but oh well =)
BTW, your directions were a bit confusing. If I read south, then for me it's the lower corner of the map. However the palace was not really in the south, rather in the south-west. Same applys to the final boss. Instead of being in the south-east, he was in the south instead. But since this is only my preference, I didn't reduce the score for this.

Balance: 3
If you ask me, the whole map is by far to easy. Every upgrade you get, makes it even easier. I think the only time where you actually needed the upgrade was the final boss. However, I didn't try if it was beatable without them. Using the Weequay's as a shield also made this last task really easy.

Creativity: 4
Boba on tatooine working for the hutts, nothing outstanding, but still, nice variety of missions you had to fulfill.

Map Design: 4
Good layout, nice mountains, cliffs, rocks, sand dunes. Speaking of sand, I didn't know tatooine had red sand =)

Story/Instructions: 5
Would be helpful if you said something like "follow the markers to jabba's palace" since in the actual south of the map is the boss, not his palace, however basically it was good explained and, as stated above, others might share your view of directions.

Additional Comments:
Very well done scenario. Not too lengthy, but a nice map to play if you just want to play a bit. Definitely worth a download.

[Edited on 10/08/10 @ 09:35 AM]


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Rating
4.5
Breakdown
Playability4.7
Balance4.0
Creativity4.7
Map Design4.3
Story/Instructions5.0
Statistics
Downloads:765
Favorites: [Who?]0
Size:166.23 KB
Added:05/25/10