Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Singleplayer Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Downloads Home » Singleplayer Scenarios » Halo Comabt Evolved

Download File Post Review Post Comment

Halo Comabt Evolved

Author File Description
scortch30
File Details
Clone Campaigns required?: Yes
Style: Fixed Force

Demo for the Halo Campaign i hope to release by April Will include maps from every halo level. My stupid computer hit a crippling virus so it will be a while...

You start out fleeing the space ship; pillar of autumn, as it is overrun by the alien alliance known as the covenant, a zealous group of alien races determined to destroy humanity. (for those that don't know the story)

While in the escape pod, as they attempt to land on a recently discovered artificial ring world, that was clearly not made by covenant or humans.

I know the end of the level after you meet the marines isn't quite accurate, but i had to end the scenario some how.

please review :D\

UPDATE: i HAVE COMPLETED ALL LEVELS OF HALO ce THROUGH THE LEVEL ASSAULT ON THE CONTROL ROOM.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
scortch30
File Author
please review :D
iamgood Pretty good. It lagged at the end...........
Edi_P
Rating
2.4
Breakdown
Playability3.0
Balance1.0
Creativity3.0
Map Design3.0
Story/Instructions2.0
Playability: 3
The whole map was really fun to play. You shoot your way through enemy waves. (Luckily you got higher range and the enemy builds walls it can not pass on it's own :P) I wasn't able to *win* the map, even though the cc was destroyed (No one told me to destroy it, but the AI deleted it when it resigned, I also checked the triggers on how to win, and GAIA is not the player... Bugged?)

Balance: 1
No thing as balance here. All I used was my initial master chief unit. 600 HP, 20 attack, repeater fire rate, any questions? Oh, and you "find" a huge army of even more repeaters

Creativity: 3
The most creativity was the use of mods... Still the score you might want to have rather go to the mod-creators, if you made the mods yourself, tell me and you get a score of 5.

Map Design: 3
Nothing exceeding the random map layout. Maybe some cut-down trees as design elements, but they could aswell have been destroyed by the artillery cannon.

Story/Instructions: 2
While the story is not too bad, the instructions are really weak. No map revealers, and no real "objectives". If I need to destroy a base, it's not necessarily a CC...

Additional Comments:
I like the idea of playing halo style games on the SWGB engine, yet i think theres an actual game specifically designed for halo =)
scortch30
File Author
yes, this map was made a long time ago as a demo for a full campaign. I completed this campaign through assault on the control room (about 1/2 way through)
the objectives are mainl;y simple objectives using cinematic gameplay rather than a objective based gameplay. this origional version also has a few bugs...

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
2.4
Breakdown
Playability3.0
Balance1.0
Creativity3.0
Map Design3.0
Story/Instructions2.0
Statistics
Downloads:394
Favorites: [Who?]0
Size:576.83 KB
Added:01/06/10