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Downloads Home » Campaigns » Star Wars: Conviction [Demo]

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Star Wars: Conviction [Demo]

Author File Description
Orrion Carn
File Details
Clone Campaigns required?: Yes
Style: Role Playing Only
Number of scenarios: 1
Star Wars
Conviction


A SWGB campaign Demo by Orrion Carn

Background on the Story:
You are Ana Harper, a Mercenary for Hire. She has witnessed the brutal and ruthless wrath of the Empire as her Homeworld, Kuat, was taken over by brutal force. She sought friendship and safety with her pilot, Dusty. A Farmer-turned-Miner-turned-Pilot by the Empire, he is a very timid man who doesn't care much for these missions Harper takes on. Ana, and Dusty are no fans of the Rebel Alliance, even though they agree with their actions most of the time, they still take on missions on both sides of the War.

Now Ana has been contacted by Mon Mothma to infiltrate an Imperial Enclave located on Kile II, to get vital information on an upcoming mission by Rogue Squadron. If you fail, many in Rogue Squadron might die because you couldn't get the base schematics.

Their Fate is in your hands.

Features:
1. An Original Story by Orrion Carn
2. An interesting mix of character and story development, stealth, boss battles and frantic timed decision made by the player at their will.
3. No Taunts in this current version, making it easy for new players to get their hands on it.

Promises of a future campaign:
1. At least one boss battle per level.
2. Many other features including: in-depth stealth and flying sequences. Will be present in a future campaign, should the reviews be honest and high.

Neccessary Files needed to play:
SW-C Sounds Mirror 1:
DOWNLOAD 1

Credits:
Playtesters:
Gen_Rhy_Dallows

Sounds:
SCN Punk Designs for the sounds from their SOTE campaign.
Bendak and Valve Entertainment for Half-Life sounds used in Bendak's 'Black Mesa: North'.

Disclaimer:
Orrion Carn of Star Wars: Galactic Battlegrounds
Ryoman5@yahoo.com
THIS SCENARIO IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS tm & (c) LUCASARTS ENTERTAINMENT COMPANY LLC AND ITS LICENSORS
AuthorComments   ( All | Comments Only | Reviews Only )
Orrion Carn
File Author
As I've noted in the download, you MUST download the SW:C sounds pack.

Or else you won't be able to run/appreciate it.

Review would be highly appreciated.
Orrion Carn
File Author
Thank you for the review Wasp :D

Hm... I thought I looked up the name of that Cat to get the name correct. Oh well, that's why we have updates :D

Again, thank you for the review, now I might have something to make ;)
The Wasp My pleasure, just keep making great campaigns.
Orrion Carn
File Author
Thanks for the review, Seacker. I can understand where you were coming from with every field you reviewed.
Seeing as how I used this to basicly see how far I've come in my SWGB designing (From 1.4, 2.0, and 3.6 were my previous scores at varying times in my designing skills), I didn't want to over-OVERwhelm the player and overkill it.
I was never very good with the trigger designing, which is why there were glitches in it, even though I worked a week on fixing those, it appears I wasn't thorough enough.

Keep in mind, I did create the entire level in two days, using another week to balance it out and trigger design it.
Unfortunately, I'm finding I'm having more fun outside playing paintball than with SWGB :(
I do have something of my own complete creation in the works (Not even in the Star Wars Universe), but I doubt it will ever be completed.
Oh, with the Padme thing, it did prove to be my first successful Genie mod, and what it did was increase her speed just enough for you to actually survive the boss fight at the end. The original character was Mara Jade which worked for the boss battle, but she kept disappearing from the AI. Thus, the AI would never attack. So I switched characters, then found out Padme was too slow (Get that :p ), which made the boss battle unplayable, which is why the mod is there.

I guess I've become known for cinematic campaigns with limited gameplay :p which is why I'm trying to rectify that with this new campaign I will hopefully get around to finishing.
Anyways, long story short, thank you for your review Seacker, your reviews are always so thorough, it gives me perfect advice on what to change/edit.

[Edited on 03/16/10 @ 10:59 PM]

AGENCY_SEACKER No problem, I too have my time consumed and barely play this game anymore, besides it is pretty dead, im planning on doing 3 epic multiplayer scenarios and then turn rebel base attack into a campaign, after that retire from scenario design.
Orrion Carn
File Author
Thanks so much for the reviews, everyone. I think I might actually have to get to work on completing this. No promises, but I've been fairly busy in real life. But I will try to finish this since I found Convictions more interesting than the campaign I was working on, Tale of an Assassin.

But I would like to say to all the Balance (mainly towards how easy the stormtroopers were) Reviews, that this would be the first mission in the game, and the difficulty and balance would steadily increase as the game continues on as players get a feel for the campaign.
Though I do agree, I will be toning down the AT-STs health down so you don't spend an hour fighting it.

So keep your hopes up!

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Rating
4.4
Breakdown
Playability4.0
Balance3.7
Creativity5.0
Map Design4.7
Story/Instructions4.7
Statistics
Downloads:324
Favorites: [Who?]0
Size:1.93 MB
Added:12/09/09
Updated:12/13/09