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Order Sixty Six

Author File Description
File Details
Clone Campaigns required?: No
Style: Fixed Force
Sorry this is really two scenerios instead of a campaign, however you should try and rate it.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Playability: 1
Come on guy. Basically, it's a pile of imperial units vs a pile of rebel units, with no thinking involved at all. No triggers, either. As the the second map (which features and amazing 4 triggers!) it wasn't any different. I'm not sure what you were trying to do with the triggers, but I'm certain it didn't work. There are tutorials about triggers all over this site. PLEASE take the time to read them.

Balance: 2
Honestly, I quit the game about halfway through. There's really nothing to stop you from winning, given the strength of your force.. As the for second map, there's 3 lines of semi-readable text, and then nothing happens.

Creativity: 1
Ugh, no. It's supposed to somehow be Order 66 (as the title suggests) but it isn't. It was a mass gathering of Rebels and Imperials just there to shoot the hell out of each other.

Map Design: 1
Again, no. A slab of rock, and a slab of grass barely qualify as a map, no matter how many walls and buildings you put on them.

Story/Instructions: 1
Put simply, there is none. All I saw was the occasional vague one-sentence idea of what was happening.

Additional Comments:
Download and play "The Phantom Menace" campaign. It helps.

Also, if the files are in scenario format, please upload them in the SCENARIO section of the download area.
File Author
The maps isn't desighned for scenery.
Besides it's not finished - just a demo.
Demos are usually made to show off the functions and features of a game or product, in order to convince people to get the finished product. Which means you usually want the demo to be good.

bckey Playability: 1
Bad,only killimg.

Balance: 1
Bad,a lot of Jedi vs a lot of trooper.

Creativity: 1

Map Design: 1
Nothing beautiful.

Story/Instructions: 1
No story.

Additional Comments:

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