Author |
File Description |
Xwingjunkie |
Posted on 02/07/09 @ 03:02 PM
File Details |
Clone Campaigns required?: |
Yes |
Style: |
Mix |
Number of scenarios: |
1 |
Well, four years and a lot more scn editor knowlege later, I give you my second creation. You control a Rebel captain who must save several pilots from a crashed transport.
Scenario features Player abilities including air stike, artillery barrage, and troop drop.
Please Rate and Review, I have learned much since the creation of my last scenario. |
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Author | Comments ( All | Comments Only | Reviews Only ) |
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Xwingjunkie
File Author |
Posted on 02/11/09 @ 06:22 PM
Alright, thank you very much for the review. I agree with your evaluation of the difficulty. It always seems to easy to the guy making the level and you can forget to look at the level from a player's point of view. |
Ninjasintheskies (id: ninjasintheskies) |
Posted on 02/14/09 @ 10:50 AM
pskbob, you shouldn't post that kind of review. Split the areas up and type in an analysis of each area, don't just put it all in additional comments. It helps the downloader none. |
AGENCY_SEACKER |
Posted on 02/15/09 @ 07:11 PM
LEARN HOW TO REVIEW DAMMIT!!! DONT REVIEW IF YOU DONT KNOW HOW THE HELL TO WRITE A DECENT REVIEW FOR GOD SAKES! |
Xwingjunkie
File Author |
Posted on 02/15/09 @ 11:11 PM
Care to write a review seaker? |
AGENCY_SEACKER |
Posted on 02/16/09 @ 05:10 PM
k, if you care to write a review about this: http://swgb.heavengames.com/downloads/showfile.php?fileid=4505
EDIT: THanks alot for the review, I shall make my own review shortly.[Edited on 02/17/09 @ 05:02 PM]
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Xwingjunkie
File Author |
Posted on 02/19/09 @ 08:48 PM
Thank you for the review, sounds like I've got plenty to consider next time I make a scn. |
AGENCY_SEACKER |
Posted on 02/20/09 @ 07:12 PM
Its ok man, dont let this be a downer to your efforts, you just need to learn much man, theres this saying: "It doesnt matter what you do, it matters that you are the best at it." And of course it can be missinterpreted, not the best in the world or anything, the best YOU can be on whatever is you decide to do, either one or many things. You got potential, but you got much to work on to really press it to its limits, you are going half your capacity. |
pskbob2181 |
Posted on 03/11/09 @ 03:50 PM
I bet you could use this same format to create a Clone Wars scenerio. If you do, I will be glad to check it out. |
dazkid33 |
Posted on 03/25/09 @ 01:26 AM
lol yeah great scenario, u think u can give me AI for spawning rebels & imperials at landed rebel transports & air transports. or was that a trigger. plz tell me how u did it! |
Xwingjunkie
File Author |
Posted on 03/25/09 @ 09:54 PM
Thank you for the review. Killing simon (and all other hero cheats) is accomplished by installing the scn editor enhancement mod. This allows you to see the cheat units in the editor. Thus you can just set a looping kill object trigger with the cheat selected.
Troop movement was done with triggers, simply a task to the main battleground followed by a stop unit trigger (area set around the transport) to give the units a semi-random movement path. Creating the objects was two triggers, one creates and tasks a trooper and activates the other trigger. The other trigger is a timer set to 3 that re-activate the previous trigger, thus you get a loop set to a timer.[Edited on 03/25/09 @ 09:55 PM]
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