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Downloads Home » Campaigns » Yellow Vs Blue Demo And Bonus

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Yellow Vs Blue Demo And Bonus

Author File Description
Screamin_Banshee
File Details
Clone Campaigns required?: Yes
Style: Mix
Number of scenarios: 2
This Offers The Complete Ch1 And An Extreamly Hard Bonus Mission


My First Production
Screamin_Banshee
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
ninjasintheskies More descriptive please.
ninjasintheskies
Rating
1.0
Breakdown
Playability1.0
Balance1.0
Creativity1.0
Map Design1.0
Story/Instructions1.0
I have to be honest, it was not very fun.

Playability: 1
Alright, this is another one of those kill this thing and you win. The bonus was easy since I had boba stand infront of the shrine and when ever I had enough nova, more troops came.

Balance: 1
The limitless soldiers of the blue and yellow armies had a made me frustrated with the bunker.
In the bonus, I killed off several of my soldiers and a few jedi, BHs, and strike mechs to make it challenging. And when you said hard, it wasn't very hard.

Creativity: 1
Hmm... I don't really have alot to say here, since there are alot of these around.

Map Design: 1.5
Mission 1: An Island with some prefabs, military buildings, and the enemy bunker which was the endor bunker, and a Fambaa SG walled in behind it.
Bonus: About 6 walls, with turrets getting stronger the farther in from the outside of them, and ash mixed with some lava, and grass. This is what got you the 1.


Story/Instructions: 1
Pretty straight forward, as in *points* Kill!

Additional Comments:
There was a bug being the blue team BHs didn't stop spawning after the bunker was blown to smithereens. I think you should work more on map design and trigger work. This wasn't very fun, more frustrating and annoying. You should make the Island bigger with more bunkers, but have a pop limit for blue and yellow troopers on the island with elevation and a volcanic center. When I destroyed the bunker after surrounding it with mounties, I didn't win. Finally, I entered Skywalker to advance. Keep working at it, and you will eventually get to the point of 5.0 reviews... Eventualy.

-Ninja

[Edited on 11/08/08 @ 03:10 PM]

Screamin_Banshee
File Author
Sorry, Ninja, This Is One Of My older game types when i was still learning the basics of the editor when i submitted it. i am not finishing it and it has too many unwanted bugs. currently i am workig on ZAA (zombie annihilation association) campaign.

P.S: trust me ZAA will be a lot better that was a 5 min project.

[Edited on 11/23/08 @ 01:31 PM]

ninjasintheskies Ah, so it was like my 2 minute Frontlines: Fuel of War scenarios that had no meaning whatsoever.

Oh, if you ever get around to rating something, please read the review manual before doing so. Cuz we're getting a little tired about 1 sentence per catagorey reviews. Thank you.
Rebel_CIS_Sup This IS too unbalanced if you need a Simon to win.
AGENCY_SEACKER Congrats on the review ninja, it was pretty neat and precise, as well as straight forward, but if you think my reviews are long, you better check out the old school campaign reviews, those took an entire page long, and i was a die hard zoner by the time, zoners and HGers dont get along that well, but since zone is dead and i got an unbreakable and unportforwardable firewall on my router...
ninjasintheskies Thanks SEACKER. I know what the old school ones are like, since I've been coming here after looking up the cheats in 2006. So I know what to write.

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HGDL v0.8.0

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Rating
1.0
Breakdown
Playability1.0
Balance1.0
Creativity1.0
Map Design1.0
Story/Instructions1.0
Statistics
Downloads:90
Favorites: [Who?]0
Size:25.01 KB
Added:11/02/08