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Downloads Home » Modpacks » Grand Admiral Pellaeon Beta

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Grand Admiral Pellaeon Beta

Author File Description
Grand Admiral Pellaeon
as seen in Force Heretic I: Remnant

This modpack replaces Vicerory Nute Gunray with Gilad Pellaeon in a Grand Admiral's Uniform, as seen in "The New Jedi Order". This unit is classified as a Galactic Empire Hero. Graphics, Sounds, Icon, Genie, and Language are all included.

AuthorComments   ( All | Comments Only | Reviews Only )
Rossk Just by looking at the screenie, it looks decent. But the body seems familiar. Is that the one from the Grand Admiral Thrawn mod?

Also, Pallaeon has a bushy mustache, so in your next version make sure he has that. =P
File Author
"Just by looking at the screenie, it looks decent. But the body seems familiar. Is that the one from the Grand Admiral Thrawn mod?"
Yes it is. :p

"There is a BIG ERROR! I Cannot uninstall it. Darn you selur now I have to reinstall SWGB. Your lucky I didn't lower your score but you need to fix this bug soon."
...that is extremly bizarre. I have no problem as such...are you sure it's not your computer?

"I really am not sure but I think he just might be a main character for the Empire in it.but otherwise it needs a good deal of work to get a 5."
Look him up in Wookieepedia. His usefullness is endless. Especially in the NJ0.:D I think you're mixing up Quality and Usefullness though...work is part of the quality, not the usefullness...

Thanks for the review, and feel free to write another Rossk. :D

[Edited on 08/12/08 @ 10:03 AM]

Krone 83 So you replace Vicerory Nute Gunray, that means he has no chance to attack ! Thrawn can attack so why you made Pellaeon defenceless ?
File Author
...have we ever seen Pellaeon use his gun before? :p
Krone 83 Good point but there is a other Pellaeon mod and he can.
File Author
Alright, I'll include the attack ability in V2
Krone 83 Thank you very much, I will review V2.
File Author
Reviews help V2 come out faster.:p
ThePunkGuy So did you make the thrawn mod that this was based off? I can't see any credits to suggest who was the creator.
WELLST In your mod description you asked why the walking/standing frames were messed up. The reason is this;

Grand Admiral Thrawn
Attacking Frames : 50
Standing Frames : 50

Nute Gunray
Attacking Frames : 40
Standing Frames : 40

You need to cut two frames off each angle and then your problem will be fixed. I seem to remember this was a problem in the Grand Admiral
Thrawn mod too, You should do this in version 2. Then i shall review it.


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