Downloads Home
Review Guidelines
Main site
Code of Conduct

Advanced Search
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files

Downloads Home » Campaigns » Ultimate swoop racer DEMO

Download File Post Review Post Comment

Ultimate swoop racer DEMO

Author File Description
File Details
Clone Campaigns required?: Yes
Style: Other
Number of scenarios: 2
<Ultimate Swoop Racer Pro>

Demo Release

You control a swoop bike, you must complete the tracks, there are little boosts ect placed all over the track. This demo includes Nar Shaada and Taris. The full shall include much more, i'll do that some time in the future.

Contact Me; wellst.swgb@hotmail.co.uk

Website; http://wellst.webs.com

Many Thanks,
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Map Design3.0
Playability: 3
It's pretty playable. When I first played it, I thought it would be pointing and clicking at where you wanted to go over and over again. Unfortonetly, it was, but when obstacles were introduced, it became more intresting. Unfortunetly, once you play it once, there is nothing left to see, and the replay value is killed.

Balance: 5
It's easy enough to lose. First time I played (both missions), I got utterly destroyed. I then learned from my mistakes, and used the course to my advantage. I like how one or two players are really dumb and have no knoweldge of the course, while there is one expert. Good job here.

Creativity: 3
I'm sorry, but creativity seems somewhat lacking. Judging by the pic you put up, it's been inspired by a Podracing game I played a while back, but It's name escapes me. Alot of the traps are very familiar from Shadows of the Empire by Tevvers, and the all-out features and gameplay greatly resemble levels from it. However, some concepts like the speed locations were good, but unrealistic. Next time, please say what terrain represents them.

Map Design: 3
The first map was really gruesome. No Terrain mixing really, no eyecandy, and more than 1/3 of the map is Grass 1. While it was meant as a Tutorial, it could have been better. Nar Shaddaa was much better, but still could use more terrain mixing, maybe some various buildings. I highly encourage looking at the Nar Shaddaa map made by HanKatarn for DF.

Story/Instructions: 2
It had a story, yes, but not much of one. You're just a guy running in a speeder championship...

Additional Comments: What happened to The Oncoming Storm, WELLST? Just curious, becuase you seem to be producing misc. stuff at a rapid rate, but I have heard nothing of you earlier project.
File Author
Thanks for the review Selur, Don't worry about the Oncoming Storm Campaign, I'm still working on it, I've completed 2 Scenarios, With big time eye-candy on the Suncrusher, And i'm working on a third one at Korean, Twin planet of Maanan, A water covered world, Had a lot of fun mergeing the underwater prehab shelters together to create cool eye-candy. Thanks alot for the review, This was just something to do as a little break, You know how it is, Doing a 15 Scenario campaign, It gets a bit Tedious. Hey, I'm just trying to convert FLC files to GIF's, If this works, I'll be creating some brilliant new unit graphic mods, And hopefully that 'Add Imperial Units Mods' I never did. Anyway, Thanks again for the review. In the next couple of weeks I'll be posting the OS in Full, and then some of these New unit graphics mods, I already have about 15 new graphics that I will be working on. And some AOK mods aswell. Thanks for the help you've been giving me in the forums, Much appreciated.


Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Map Design3.0
Favorites: [Who?]0
Size:41.08 KB