Jedi Force Powers - Part 4
Jedi Force Powers - Part 4
This modpack gives special powers to several heroes from the original trilogy. You can train these heroes in a regular game:
Luke Skywalker ..... Rebel Fortress
Yoda ..... Rebel Jedi Temple
Darth Vader ..... Imperial Fortress
Palpatine ..... Imperial Sith Temple
Boba Fett ..... Hutt Fortress
Each Force hero has two attack modes: LIGHTSABER and FORCE.
In LIGHTSABER mode, the hero fights with his lightsaber, and is hidden by stealth. In FORCE mode, the hero attacks with a Force power, and moves with Force-Jump. (Boba Fett has similar abilities, but he uses conventional weapons).
To switch modes, click the Next Power icon: , or type hotkey P.
The Trade Federation has been converted into the Hutt Civilization. The Hutt use a combination of Tatooine and Trade-Federation technology. For example, they can build Tusken Raiders, as well as Destroyer Droids. See below for a complete list of Hutt units.
The Rebels, the Empire, and the Hutt can build unique starships:
Rebels ..... Blockade Runner, Millenium Falcon
Empire ..... Star Destroyer, Super Star Destroyer
Hutt ..... Stealth Air Cruiser, Slave 1
These ships have a garrison capacity, so they can carry most military units (troopers, mechs, jedi and heroes). Star Destroyers can also carry fighters, bombers and air transports.
Each civ gets a special bonus for their unique ships: Rebel ships are faster; Imperial ships are stronger; Hutt ships have stealth.
RA Cannon ..... Luke Skywalker
RA Jedi Master ..... Yoda
RA Anti-Air Trooper ..... Han Solo
RA Grenade Trooper ..... Chewbacca
RA Repeater Trooper ..... Elite Rebel Trooper
RA Pummel ..... Explosive Ewok
RA Air Cruiser ..... Blockade Runner
RA Bounty Hunter ..... Millenium Falcon
RA Anti-Air Mobile ..... B-Wing
GE Cannon ..... Darth Vader
GE Sith Master ..... Palpatine
GE Anti-Air Trooper ..... Admiral Piett
GE Grenade Trooper ..... General Veers
GE Repeater Trooper ..... Elite Stormtrooper
GE Strike Mech ..... Navy Trooper
GE Pummel ..... Explosive Droid
GE Air Cruiser ..... Star Destroyer
GE Bounty Hunter ..... Super Star Destroyer
GE Anti-Air Mobile ..... TIE Interceptor
GE Air Transport ..... Lambda Shuttle
HT Cannon ..... Boba Fett
HT Anti-Air Trooper ..... Jabba the Hutt
HT Grenade Trooper ..... Bib Fortuna
HT Trooper ..... Rodian Henchman
HT Mounted Trooper ..... Gamorrean Guard
HT Scout ..... Landspeeder
HT Strike Mech ..... Rancor
HT Mech Destroyer ..... Desert Skiff
HT Assault Mech ..... Sail Barge
HT Artillery ..... Tusken Raider
HT Pummel ..... Explosive Jawa
HT Anti-Air Mobile ..... Sandcrawler
HT Air Cruiser ..... Stealth Air Cruiser
HT Bounty Hunter ..... Slave 1
HT Buildings ..... Tatooine Buildings
Tusken Raiders can switch between club and rifle.
Solo, Piett, Jabba and the Sandcrawler can fire at air and ground.
Chewbacca, Veers and Fortuna have a bonus vs mechs.
Explosive Ewoks, Droids and Jawas have a bonus vs buildings.
Rossk: Original Boba Fett cannon mod
Andrea Italy: Darth Vader, Navy Trooper, Admiral Piett
Light Side: Yoda Lightsaber Skills
Dragn1821: Super Star Destroyer
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|Author||Comments & Reviews ( All | Comments Only | Reviews Only )|
Oooh! Another One! Sounds cool Banthabob!!
Finally someboidy creates Tatooine-specific units in the game. I am going try this one.
Keep up the superb work Bob.
[Edited on 04/09/08 @ 08:30 AM]
Excellent Work yet again, Bantha Bob. The modifications in the Genie engine are very creative and well done (Particuarly the kamikaze-like units and the buildable Heroes). Some excellent Cannon mods in here, too. All those units with changing weapons are a lot of fun :D.In a way, this mod is also a conversion, changing the Trade Federation to a Hutt civ.(It only works for Tatooine, but who cares:p)
Additional Comments: A lot of fun, if only it would work for multiplayer games. :(
I like the arrangement here better than in the other Jedi Power Missions. Very well done.
The Federation could be replaced with the Hutts if the Trade Federation was added to the CIS civilization.
The only downside to this mod is a lack of heavy weapons for the Empire and Rebels. In addition, the Naboo and the Gungans were unaffected, leaving the Gungans with the best infantry (Repeaters > Elite infantry).
The only Jedi Powers Mod that does not reduce the Hvy trooper attack to 8 from 9.
where do i put the files? lease respond, im new to this game
Hi Skirata, welcome to SWGBH!
First of all, make sure you have the Clone Campaigns expansion pack. This mod won't work properly unless you have the expansion.
To install the mod, you need to follow these steps:
1. Download the mod-installer program. It's in the utilities section, just search for 'mod installer' and you'll find it.
2. Download the zip archive for the mod (click the red icon at the top of this page).
3. Extract the *.mpi file from the zip archive.
4. Make sure SWGB is not running.
5. Run the mod installer.
6. Click 'open mod'. Browse to the *.mpi file and click 'open'.
7. The readme file for the mod will pop up. Read it, then click 'close readme'.
8. Click 'install'. Wait while the mod is installed. This may take a while, since the *.mpi is large.
9. When the mod is installed, a confirmation box will pop up (it should say 'Mod Installed Successfully'). Click 'ok' to get rid of it.
10. Close the mod installer.
11. Run SWGB.
The mod should now be installed. To remove the mod, just exit the game, run the mod installer again, and click 'remove latest'.
Thanks BanthaBob. Installed mod, and it's awesome.
One more wonderful mod. Congratulations.
Can you do a mod with the 4 parts together? It would be great.
[Edited on 08/15/14 @ 09:51 PM]
im also a nooby nooby noob, wot is the mod installer??? PLEASE reply!!!
It's the program that you use to install mods. You can download it from the Utilities section.
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