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Rebel Campaign Beta

Author File Description
File Details
Clone Campaigns required?: Yes
Style: Mix
Number of scenarios: 12
This campaign follows the adventures of a Rebel MC80 cruiser and strike team (Echo Star 7) in the Clone Wars and the Republic force trying to stop them (171st Army).

A few tips about this campaign:
-Assume no casualties when playing as the Rebels
-Judiciously use the Rebel Air Force is available
-All captures are kills (except for Greyshade)

This beta includes the campaign, the list of mods included (all on this site), and needed AI files. The campaign is designed to use several audio files (with will come in the special edition), so keep that in mind during pauses in the story.
AuthorComments   ( All | Comments Only | Reviews Only )
File Author
The change object trigger does not work on my system.

The change attack also usually does not work, which it why I opted for more hitpoints. One of the only success I had with it was the Rancor on Geonosis in the Confederacy mission.
Selur How do those things not work? What system do you have?
Squirp Playability: 4
It was a fun, interesting Campaign. As Selur said, this scenario is very similar with those in the actual campaigns, and in some ways, even better.

Balance: 4
This was very balanced. It was difficult at some points, but still fun.

Creativity: 4
Incredible. The creativity is unbelievable here.

Map Design: 2
The map design is pretty bland. It is not too unlike mine ...

Story/Instructions: 3
The instructions are pretty straight-forward and the story is interesting.

Additional Comments: It is strange that some triggers don't work on your computer. Sometimes, on my computer, I can select as many objects as I want for the stat changing triggers, whilst other times, I cannot ... strange.
Furygun81 Change Object Name is weird.
Click 'Set Object', click the object, then DO NOT CLICK ON THE TEXT BOX!!! Just start typing. It confused me when I was starting out too, then I realized.

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HGDL v0.8.0

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Size:1.13 MB