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Downloads Home » Campaigns » CIS Campaign v.2

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CIS Campaign v.2

Author File Description
Rebel_CIS_Sup
File Details
Clone Campaigns required?: Yes
Style: Mix
Number of scenarios: 5
This is the same as the last submission, only with the instructions fixed.

For those who are interested, but cannot play the missions, there is a strategy guide to assist.
AuthorReviews   ( All | Comments Only | Reviews Only )
master silver
Rating
3.0
Breakdown
Playability3.0
Balance3.0
Creativity3.0
Map Design3.0
Story/Instructions3.0
Playability: 3
The game play overall was nice. I liked the massive battles that you had to conduct to win, and it was fun to fight with so many units without it being a complete massacre*. However the confusing objectives that never seemed to activate when completed lost you points in this feild. I had to Skywalker almost every mission because for some reason the triggers would never activate when I did what the objectives said to do. Oh and also please don't make objective where it is like "destroy the enemy on this planet" because it is no fun to have to hunt down every last unit, and take out every single stupid building and fortress. It makes the game unfun and a waste of time.

Balance: 3
*This is another reason you lost points on playablity. Despite giving an about equal amount of forces the balance sometimes varied making it harder to play. For example on the first level almost all my forces were wiped out by the Republic army (except for the heros which couldn't fight.) Where as on the snow level the use of aircraft and such a large amount of reinforcements made it too easy.

Creativity: 3
Something new. However it seemed that you kind of copied it right from an already developed story line. I can understand that you wanted to be historical, but write the objectives and instructions with a little more excitment. (Although it was funny when you called Anankin a snob).

Map Design: 3
Hugely developed map, with almost a planetary like feeling. However the problem here was repetion of eye candy. Don't use the same gaia rock 50 million times. Use maybe three rocks and then a carbon rock and a few grey rocks. Overall add more diversity into the design and less repition of the same objects. Other than that the map was good.

Story/Instructions: 3
Like I said in the creativity section, too much history not enough challange. Instead of saying the Republic forces are stationed here it is critical that we take this planet, it will deeply hurt the Republic war effort... blah blah blah; Instead summarize it in a few sentences, like "The CIS desperatly needs this planet, completion is critical, good luck general ect.

Additional Comments:
The huge battles made this campaign fun, but the buggy triggers, and bad instructions made your score go from like a 4 to a 3. However ending on a positive note, since this is your first scenario you have ALOT of potential. Keep working and I look forward to the next big battle scenario by you.
darthblade
Rating
4.4
Breakdown
Playability5.0
Balance4.0
Creativity4.0
Map Design5.0
Story/Instructions4.0
Playability: 5
(Insert Playability analysis here)
Balance: 4
(Insert Balance analysis here)

Creativity: 4
(Insert Creativity analysis here)
YOU HAVE POTENCIAL
Map Design: 5
(Insert Map Design analysis here)
YOUR MAO ITS GENIAL
Story/Instructions: 4
(Insert Story/Instructions analysis here)

Additional Comments:
YOUR CHAMPAING IS BETTER THAM THE CHAPAIGNG IN THE GAME DOWLOAD IT

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HGDL v0.8.0

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Rating
3.7
Breakdown
Playability4.0
Balance3.5
Creativity3.5
Map Design4.0
Story/Instructions3.5
Statistics
Downloads:265
Favorites: [Who?]0
Size:2.10 MB
Added:01/03/08