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Campaigns » Star Wars: Ultimate Ep IV Full Campaign: Falling on Tatooine
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Star Wars: Ultimate Ep IV Full Campaign: Falling on Tatooine
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Author |
File Description |
Lord_Bane88 |
Posted on 05/31/07 @ 05:23 PM
File Details |
Clone Campaigns required?: |
Yes |
Style: |
Other |
Number of scenarios: |
1 |
*/The Ultimate Episode IV Full Campaign\*
Falling on Tatooine
Hey Guys, I assume you remember me XD, well dont be dissapointed this continues until it is done ;) now you're able to PLAY the first level from my project, this covers the entire Tatooine matters from Ep IV in one scenario.[c]
[c=B0C4DE]This Campaign requires you to install the mod and place the sounds that Must be downloaded from the links below, as it also says in the readme file, "This Campaign will not be the same without the sounds and they also serve to notice things going on"
Sounds & Music 1
Zip File No. 1
Sounds & Music 2
Zip File No. 2
This is a little hard scenario so please dont give up, read your intelligence and instructions, it starts when R2 and 3po Crash in Tatooine and start looking for a civilized area, they got captured by jawas who sell them to the Lars' and think you know the rest until Han, Chewie, Ben, Luke & the Droids escape from the planet.
Its a very complete scenario in all aspects, loyal to the movie and with some surprises too, plus its been tested a lot for your safety :)[/c]
To obtain the mod installer in case you dont have it enter here
For Screenies, Information about the project and stuff, visit the Official Showcase in the Forums http://swgb.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=6,9920,,10]Here .[/url]You can also check this other mods project I'm working on here about the Clone Wars Cartoons.
Well, Very Very Special Thanks to all the ones who have collaborated in anything related with this project until now, and also many thanks to the playtesters that tested (duh) this campaign before its release. (Credits for the Modders are written on the modpack's readme file)Everybody Enjoy!:)
Lord_Bane88
THIS SCENARIO IS NOT MADE, DISTRIBUTED, NOR SUPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS tm & (c) LUCASARTS ENTERTAINMENT COMPANY LLC AND ITS LICENSORS. |
Pages: « First « 1 [2] | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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General Joe |
Posted on 03/27/08 @ 08:24 AM
Playability: 4
(Insert Playability analysis here)
Balance: 4
(Insert Balance analysis here)
Creativity: 4
(Insert Creativity analysis here)
Map Design: 3
(Insert Map Design analysis here)
Story/Instructions: 5
(Insert Story/Instructions analysis here)
Additional Comments: it's not bad could make afew more missions
[Retracted. - Bryl]
[Edited on 06/21/08 @ 04:57 AM]
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jake mackay |
Posted on 05/17/09 @ 12:03 PM
Playability: 4
It was a difficult campaign. It took me a few tries to even get past the first few minutes but eventually I succeeded. Perhaps try to add more instructions to the campaigns because it was difficult to use at points. A good example is the part where R2 has to run from a rancor. You have to wait for a few minutes before the farmer kills it. It would have been way easier to just decrease the rancors health points via a trigger.
Balance: 3
Difficult. There was a lack of instruction for such a detailed and intricate map. You could easily have strayed off of the invisible path neccesary to follow to complete the map and accidentally view a part of the scenario that you shouldn't have seen yet. I would reccomend more instruction and more clear direction to the objective.
Creativity: 4
Of course, there will always be a down-rating for this kind of campaign as it takes from the movie. However, the author combats this by adding in small details that weren't in the film. This makes the campaigns less repetitious and more fun.
Map Design: 5
Very well designed map. I would have reccomended clearer paths but I don't think that warrants a down-rating. well designed.
Story/Instructions: 5
Good story. Exciting and enticing. Very true to the film whilst adding certain elements not from the film.
Additional Comments: Too difficult for no good reason. Could quite simply be made easier by using more instruction and clearer paths to stop random wandering. |
cam debic |
Posted on 08/17/17 @ 04:35 PM
it crashes after c3po and r2d2 land because there is no way to choose between c3po and r2d2 |
AmBiVeRt |
Posted on 04/28/22 @ 09:17 AM
I on a whim opened up chat within the game and entered 1 or 2 and it allowed me to select either R2 or C3P0. Now if only I could locate the sound and music files as the links are broken. If anybody can upload to a new repository, that would be great. |
Pages: « First « 1 [2] |
HGDL v0.8.2 |
Rating |
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4.6 | Breakdown |
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Playability | 4.5 | Balance | 4.0 | Creativity | 4.5 | Map Design | 5.0 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 1,083 |
Favorites: [] | 0 |
Size: | 3.09 MB |
Added: | 05/31/07 |
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