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Downloads Home » Singleplayer Scenarios » The Imperial super weapon - Kashyyyk (DEMO)

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The Imperial super weapon - Kashyyyk (DEMO)

Author File Description
File Details
Clone Campaigns required?: Yes
Style: Mix
This is the first part of a campaign I am currently making. It is to do with the construction of the death star.

This is my first scenario, but please make sure that you critisize it well, and whether or not i should carry on

thanks ^^
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Killing punk
Map Design1.0
This is about Darth vader and his small army, trying to capture slaves.
Ok...This was only a time waster..Horrible...and boring.

Playability: 1
Where? All you do is walk through a stupid path and then kill wookies and rebels on the way. Then, you must kill a another batch of wookies..i could go on since this is how the scenario plays.. not even the triggers help! The author really needs to play better scenarios and compare it to this scenario! (Sorry for being harsh)

Balance: 2
The reason it got a 2 is because of the basic effects that the author managed to put in. However, I dont think he knows how to do complex chats or anything. The triggers helped a bit, but it was nothing special. Otherwise,going and killing a bunch of wookies is something for me to gripe about.

Creativity: 1
I was thinking about giving you a 2, because I did like the idea of going to Kashyyyk and capturing slaves, unlike other newbie scenarios that dont even have triggers. Otherwise, I noticed that the author did a poor job..just like i explained in playability. Sorry but a 1-

Map Design: 1
Ahh..Where to start? Well author, do you call a simple path through a forest MAP DESIGN!!!!!!The author probably put little effort into this...Even the bases sucked. What i did like was pretty much nothing. 1-

Story/Instructions: 2
Their is a small clear story telling about the empires reason for visiting Kashyyyk. It was clear and understandable, but i feel that it wasnt really intresting. In other words, the story and instructions were quite clear although it is nothing special. For the instructions, they were quite simple and easy to understand, although they were never recorded in your "missions and objectives" tab.

Additional Comments: Unless you Dare to put more effort in your next scenarios and do better, then don't continue...We've had bad submissions as it is.


[Edited on 12/24/06 @ 12:06 PM]

File Author
Umm... Ok, calm down it was a DEMO after all, but you just say whats wrong, could you give any pointers for improvemets? I'm kinda new at the scenario editor, so any help would be greatly appreciated. ^^

(P.S didn't you find the cheater ewoks funny?)

[Edited on 12/24/06 @ 03:34 PM]

Killing punk Lol Demo? The campaign will be worse...Visit the forums..their are many articles on trigger use.

No..I never used cheats.

[Edited on 12/24/06 @ 04:02 PM]

File Author
I am going to re-make the first level with what you said in mind. Would you be willing to play test it for me? (If so i will email it to you ^^)
Killing punk Ok..I am sorry for being a bit harsh..
And yes, i will playtest for you and help you in scenario making ;)
jediwannabe Can someone tell me how to put objectives in ascenario..I can't figure it out...HEEEEELLLPPP1

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HGDL v0.8.0

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Map Design1.0
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Size:63.04 KB