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Campaigns » The Confederacy Campaign Full Version
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The Confederacy Campaign Full Version
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Author |
File Description |
Red Revolution (id: master silver) |
Posted on 11/04/06 @ 05:03 PM (updated 12/12/06)
File Details |
Clone Campaigns required?: |
Yes |
Style: |
Other |
Number of scenarios: |
14 |
This is the full version of the Confederacy Campaign. Fight all the battles of the clone wars, from Geonosis to Utapau. Command infamous heros such as General Grievous and Nute Gunray. Eliminate those pesky clones and conquer the galaxy in the name of the Confederacy of Independant Systems!
Mods you NEED:
Andrea Italy's General Grievous mod
Andrea Italy's Magna Guard mod.
Andrea Italy's Asji ventress mod
Other Mods that make it look better:
Durge Mod by Andrea Italy
Levels:
Geonosis
Raxus Prime
Revolt on Calamari
Krant
Muunilist
Kamino
Jabiim
The return to Krant
Hypori
The outer Rim segies
Coursant
Kasyyyk
Utapau
Bonus Misson
Warning: If you don't rate I will be forced to chop you in half with a lightsaber (no really I will).
Special Thanks to:
Andrea Italy
Private Clark
Wyo Daniel
Hyperlion
and Map Maker Tester
***Please note Darth Pedro's review is not complete and SHOULD BE DISREGAURDED.
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Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Darthpedro |
Posted on 12/07/06 @ 07:19 AM
Playability: 3
Playability wasn't good, in some scenarios it seemed that you had just put random map. It could be much better, besides there are lots of triggers that don't work (or there just aren't any triggers)
Balance: 4
Well this is the only thing that was acceptable. Never I found myself with great advantage over the enemies.But there was this mision where you had to fight enemies with trooper recruits, and the enemy had hvy assaut mechs.
Creativity: 3
Well, what can I say... although you did invented the attack on Kamino everything else is right out of the movies or the original campaign of the confederacy
Map Design: 2
There wasn't a map that really shocked me. You should really work on this. The only good point was the one of Calamari
Story/Instructions: 2
Well... the stroy was exactly the same and the instructions weren't clear at all...
Additional Comments:
I'm sorry to say this but I got really desapointed of this campaing... the demo was great I really don't know what happened.. If you work over this points and release a second version then you could get a four probably.
End of Transmision |
Red Revolution (id: master silver)
File Author |
Posted on 12/07/06 @ 02:53 PM
I completely disagree with everything you just said. It probably won't change your mind but let me tell you what you missed.
"Well... the stroy was exactly the same and the instructions weren't clear at all."
I included at least a paragraph for every scenario on what you had to do, your objectives, intelligence, and recon. Could you please SPECIFICALLY state what was confusing. I think maybe your inability to speak english might be the cause of this low score?
"There wasn't a map that really shocked me. You should really work on this. The only good point was the one of Calamari."
Maybe you didn't see the detail I put into some of these maps. I spent a lot of time on making elevation, eye candy, and making it look real. Which maps SPECIFICALLY didn't you like?
"Well, what can I say... although you did invented the attack on Kamino everything else is right out of the movies or the original campaign of the confederacy."
Ummm, I think not. Raxus Prime was not in any movie, neither was the Return to Krant, Hyproi, Jabiim, and the Bonus mission. Beside, this is suppose to be a historically recreation, not a non-cannon veiw.
"Playability wasn't good, in some scenarios it seemed that you had just put random map. It could be much better, besides there are lots of triggers that don't work (or there just aren't any triggers."
I put in a lot of triggers, maybe you just didn't find them. Most scenarios had around 20-30, very high for a fixed force campaign/ puzzels.
I am not trying to discredit it you, but it seems like you didn't pay very good attention to the details that I put in. I would be content if you told me EXACTLY what confused you, or what map you didn't like, but just saying, "didn't like the map" doesn't help me improve. If you really want it to be better you need to TELL ME, not be so general.
[Edited on 03/07/07 @ 05:22 PM]
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Mistadobalina (id: The Real Bryl) |
Posted on 02/14/07 @ 12:12 PM
His review is completely valid, and is simply his opinion. If you update the campaign, perhaps he will reconsider. |
Red Revolution (id: master silver)
File Author |
Posted on 03/07/07 @ 05:20 PM
Still, I wish I had a more solid review that highlighted more of what I need to improve on, not just comments like, fix map, or story is not very clear kind of reviews. |
HGDL v0.8.2 |
Rating |
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2.8 | Breakdown |
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Playability | 3.0 | Balance | 4.0 | Creativity | 3.0 | Map Design | 2.0 | Story/Instructions | 2.0 |
Statistics |
Downloads: | 578 |
Favorites: [] | 0 |
Size: | 359.83 KB |
Added: | 11/04/06 |
Updated: | 12/12/06 |
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