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Downloads Home » Campaigns » BATTLEFRONT II - Rise of the Empire - Clone Wars

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BATTLEFRONT II - Rise of the Empire - Clone Wars

Author File Description
Dark Master Lord
File Details
Clone Campaigns required?: Yes
Style: Role Playing Strategy
Number of scenarios: 9
UPDATED VERSION HERE

STAR WARS - BATTLEFRONT II - RISE OF THE EMPIRE

THE CLONE WARS

by Dark Master Lord and Sith Lords Studios


This campaign was the biggest project I've ever made.It took me about 5 months to make and in middle of the process I had to re-start from the beginning.But now,here we are!

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Features:

-Play as diferent classes of troops, living the greatest battles of the Ep.II and Ep.III

-Pilot vehicles (IFT-Ts, AT-TEs, AT-RTs, spacecracts...)

-Play as the most famous characters of the Clone Wars

-Award System: Kill enemy soldiers and win armor and atack awards

-And a lot more...

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This file includes:

-EpII mods (for the Geonosis Battle);

-Universal Modpack(for all the remmaining levels)wich includes another language mod(install AFTER intall BF_Universal Mod), Felucia's Tree Mod, Anakin Episode 3 Mod, Venator Destroyer, Banking Clan Frigate, Invisible Hand, Aclamator Assault Ship and ARC-170 Perfect!;

-AI files (paste the contents into 'C:\Program Files\LucasArts\Star Wars Galactic Battlegrounds\Game\Ai' folder);

-And the Campaign (paste it into 'C:\Program Files\LucasArts\Star Wars Galactic Battlegrounds\Game\Campaign' folder);

The Soundtrack can be downloaded here or here;

To install the modpacks,you must have Ykkrosh's Mod Installer.

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UPDATE V2.0 (without sound effects)

This fixes some triggers and keeps the balance better.

UPDATE V2.1 (without sound effects)

This fixes the Geonosis 'Post 6' problem.

UPDATE V2.2 (without sound effects)

I remade some maps (Utapau, Mustafar and Jedi Temple) and checked some grammar errors that I found.The triggers are as same as before.


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CREDITS

MODS


Appo117(Universal Mod)
uberjedi(ARC Repeater Trooper)
Dark Master Lord(Universal Command Post)

PLAYTEST

Lord Vader675(or Lord Vader672)
Pacifica2
Deviss
Boba Fetuccini
pimpy_pig

SOUNDTRACK

JackXbox

MAP DESIGN

Dark Master Lord(all maps)
Commander ACE(Space Battle trigger fixing)

EXTRA CREDITS

Andrea Italy
Invertix
aka swani - boinga1
Chiel
Moff Seedron
Delta 078
Light Side
senya
Deviss(HMP mod)
Darth Blax
obiwANDYS
BobaFett


Stay tunned for more great campaigns of Sith Lords Studios!

'THIS SCENARIO IS NOT MADE, DISTRIBUTED, OR SUPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS tm & (c)LUCASARTS ENTERTAINMENT COMPANY LLC AND ITS LICENSORS'
AuthorReviews   ( All | Comments Only | Reviews Only )
antiexp
Rating
4.2
Breakdown
Playability4.0
Balance3.0
Creativity5.0
Map Design5.0
Story/Instructions4.0
Probably the funnest and most worked on campaign i've ever played

Playability: 4
awesome playability, although some objectives are hard (or i just suck) and felucia doesn't work for some reason

Balance: 3
CLONE'S CANT KILL ANYTHING!!!! lol but your players ability to own makes up for it

Creativity: 5
putting aside the fact that this was an existing game it's great, really well set up and unique

Map Design: 5
probably the best map designs i have ever seen, they are very detailed and i can tlel you put alot of effort into them, they are as close as you can get to the actual game

Story/Instructions: 4
bf2 is a great game so i cant really comment on this.

Additional Comments:
Good work, 5 months payed off well
The Real Bryl
Rating
3.2
Breakdown
Playability3.0
Balance4.0
Creativity3.0
Map Design3.0
Story/Instructions3.0
Playability: 4
The playability was pretty good. It was enjoyable, and with many levels to keep the player satisfied for quite a while. Unfortunately, I found when I played as heroes, it would become too easy. I'm not sure if it was supposed to happen or not, but it spoilt the campaign quite a bit. Also, I think it was annoying to have only one type of unit able to capture CPs. Other than that, it was fun to play and kept me hooked.

Balance: 4
The balance was good, the droids weren't too good and I wasn't too good either. However, one thing that did bug me was when the droids and clones stayed in their halves of the map for most of the game, only moving north when I captured command posts. This made it very difficult, as I felt I was the only person pushing north. Apart from these few problems, it was very well balanced.

Creativity: 3
The campaign was not very creative. Sure, it was fun to play, but there was no innovation. You need to think "What makes my scenario different from all the other scenarios?" Then, you will start to improve. I liked the idea of getting into vehicles, but it was annoying that you couldn't get out of them, they were just killing machines. This ruined the gameplay a bit as you could move very far north in a vehicle then have to do it all again with an ARC trooper.

Map Design: 3
The map design was okay. I realise it is difficult to make Battlefront-style maps, but had a little more time been spent on each scenario, the map design quality could have increased dramatically. The only places where I saw terrain mix most of the time was inside, whereas outside it all looked very bland and samey. Also, I didn't like your choice of walls, as I think they didn't make the interiors look 'inside'.

Story/Instructions: 3
This is where it all goes a bit awry. Most of the campaign was fun and enjoyable, but having one or two lines in the instruction box, most of the time a quote from a hero, isn't enough to introduce a player to a scenario. I felt like I was being thrown directly into the battle sometimes without any explanation of why I was there or how I was going to get out of there. But otherwise, the Intelligence box was very informative.

Additional Comments:
Well done, it takes a lot to make a campaign this big, next time aim a little smaller and spend more time on the scenarios. =]
James Bond 007
Rating
4.6
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions3.0
Playability: 5
Excellent!Play with 4 different kinds of characters, choose between 6 posts to respawn, award system, enter in vehicles...At this part this campaign is simply one of the best I've ever played (including great games as SotE, DF, KotOR)!When I started played, I was kinda sad that only one of the troopers could capture posts.But if anyone could do it, I think the balance would be hurt, since the blue clone is very weak and the commander is very strong.

Balance: 5
Good balance!The allies and the enemies have the same 'power'.You are the only one that can 'increase' the clone army's power.

Creativity: 5
Very good!You added some very nice staff, like adding Chewbacca in Kashyyyk level, when you get killed if you leave the building in the Polis Massa level and the award system.

Map Design: 5
It's very good!I could see you used the map copy tool and I know how hard its use is.There are a lot of eye-candies!

Story/Instructions: 3
There was no story at all.I gave a 3 only because some of the instructions could be understood and helped me through some levels.

Additional Comments:

Just put more effort into the story, such as what is going on and why it's going on.

Otherwise It was great!Keep up the good work!

[Edited on 05/18/07 @ 05:00 PM]

kolobok
Rating
4.8
Breakdown
Playability4.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 4
Everything was just awesome. Until I saw the "Intelligence" menu, which said that ONLY Clone Trooper and hero can capture command points. So practiclly, you must play only with the ARC trooper when you have to capture Posts (which is in 80% of the game).

Balance: 5
Everything is balanced. The command posts, the armies, the tanks and other stuff. I liked it a lot.

Creativity: 5
That's one of the best parts. It was like I'm playing a strategy version of Battlefront II. Droidekas were extremely powerful but died from 2 hits so it doesn't matter. Every unit was change which is another plus.

Map Design: 5
All maps were just great. Especially the 2nd (forgot the name) with the spaceships. When you looked on the mini-map, you can see the ships looks JUST like Republic ventor and Trade Federation Cruiser. Nice work.

Story/Instructions: 5
(Insert Story/Instructions analysis here)
The Story is like in Battlefront 2. Instructions were more than clear. I won't get detailed here.

Additional Comments:
I really enjoyed your campaign. I hope you'll make another one. By the way, for those who haven't download it yet, change the campaign file from cp1 to .cpx because with cp1 you'll be stuck on GEONOSIS. Really liked it. 5 months well spent.

[Edited on 01/29/11 @ 04:04 AM]

BananaTrooper
Rating
4.2
Breakdown
Playability4.0
Balance4.0
Creativity5.0
Map Design5.0
Story/Instructions3.0
Playability: 4
It was a very fun campaign, just like the game. However, I reduced Playability by one because you can only capture command posts with the ARC trooper or the Hero. Another gripe I had was the fact that it was impossible to leave vehicles except for death.

Balance: 4
Basically, the other troopers are seemingly useless. I see hordes of clones marching around doing nothing, then, an enemy tank comes and kills them all. They are hardly able to fight back alone. Another issue I had was that the other ARC troopers cannot capture command points. I escorted one guy with a Commander all the way to a command point and he just stood there until a droideka spawned and killed him.

Creativity: 5
All the ideas are magnificent. There were many innovative ideas.

Map Design: 5
The maps were beautiful. There were much eyecandy around the maps. The best was Felucia.

Story/Instructions: 3
The story was good. However, some instructions were extremely vague and some were very hard to complete. e.g. 'Destroy ALL CIS walkers' when 3 walkers spawned whenever another was destroyed.

Additional Comments:
It would be great if you could:
Allow a way to leave vehicles.
Add more space missions.
Make the clones smarter and slightly more powered.
Allow ANY trooper to capture command posts, but you could make a time penalty for different troopers, like giving a large time penalty for the powerful Commander.
If possible, make the Imperial missions.

I may seem demanding in the last parts, but I'm sorry if I offended anyone.

By the way I'm Japanese.


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Rating
4.2
Breakdown
Playability4.0
Balance4.2
Creativity4.6
Map Design4.6
Story/Instructions3.6
Statistics
Downloads:1,914
Favorites: [Who?]1
Size:4.95 MB
Added:11/01/06
Updated:11/24/06