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Campaigns » BATTLEFRONT II - Rise of the Empire - Clone Wars
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BATTLEFRONT II - Rise of the Empire - Clone Wars
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Author |
File Description |
Dark Master Lord |
Posted on 11/01/06 @ 04:19 PM (updated 11/24/06)
File Details |
Clone Campaigns required?: |
Yes |
Style: |
Role Playing Strategy |
Number of scenarios: |
9 |
UPDATED VERSION HERE
STAR WARS - BATTLEFRONT II - RISE OF THE EMPIRE
THE CLONE WARS
by Dark Master Lord and Sith Lords Studios
This campaign was the biggest project I've ever made.It took me about 5 months to make and in middle of the process I had to re-start from the beginning.But now,here we are!
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Features:
-Play as diferent classes of troops, living the greatest battles of the Ep.II and Ep.III
-Pilot vehicles (IFT-Ts, AT-TEs, AT-RTs, spacecracts...)
-Play as the most famous characters of the Clone Wars
-Award System: Kill enemy soldiers and win armor and atack awards
-And a lot more...
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This file includes:
-EpII mods (for the Geonosis Battle);
-Universal Modpack(for all the remmaining levels)wich includes another language mod(install AFTER intall BF_Universal Mod), Felucia's Tree Mod, Anakin Episode 3 Mod, Venator Destroyer, Banking Clan Frigate, Invisible Hand, Aclamator Assault Ship and ARC-170 Perfect!;
-AI files (paste the contents into 'C:\Program Files\LucasArts\Star Wars Galactic Battlegrounds\Game\Ai' folder);
-And the Campaign (paste it into 'C:\Program Files\LucasArts\Star Wars Galactic Battlegrounds\Game\Campaign' folder);
The Soundtrack can be downloaded here or here;
To install the modpacks,you must have Ykkrosh's Mod Installer.
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UPDATE V2.0 (without sound effects)
This fixes some triggers and keeps the balance better.
UPDATE V2.1 (without sound effects)
This fixes the Geonosis 'Post 6' problem.
UPDATE V2.2 (without sound effects)
I remade some maps (Utapau, Mustafar and Jedi Temple) and checked some grammar errors that I found.The triggers are as same as before.
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CREDITS
MODS
Appo117(Universal Mod)
uberjedi(ARC Repeater Trooper)
Dark Master Lord(Universal Command Post)
PLAYTEST
Lord Vader675(or Lord Vader672)
Pacifica2
Deviss
Boba Fetuccini
pimpy_pig
SOUNDTRACK
JackXbox
MAP DESIGN
Dark Master Lord(all maps)
Commander ACE(Space Battle trigger fixing)
EXTRA CREDITS
Andrea Italy
Invertix
aka swani - boinga1
Chiel
Moff Seedron
Delta 078
Light Side
senya
Deviss(HMP mod)
Darth Blax
obiwANDYS
BobaFett
Stay tunned for more great campaigns of Sith Lords Studios!
'THIS SCENARIO IS NOT MADE, DISTRIBUTED, OR SUPORTED BY LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS tm & (c)LUCASARTS ENTERTAINMENT COMPANY LLC AND ITS LICENSORS'
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Pages: « First « 1 [2] 3 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Dark Master Lord
File Author |
Posted on 11/24/06 @ 03:42 PM
Imperial Force, a word for you: sorry.I admit that I was wrong and it's not my right to give my opinion about your or anyone's reviews.And to show how much I'm sorry, I remade some maps today (Mustafar, Jedi Temple and Utapau) and edited all the grammar errors I FOUND in ALL the levels.Please, consider my apologies and download it again.If you find more grammar errors, please, tell me.I'm sure that you will like the maps, but even if you put a 1.0 review, I don't have the right to discuss it.
Sorry again,
Dark Master Lord. |
LSO_RKO |
Posted on 11/25/06 @ 08:19 AM
Sorry, I changed a different rise of the empire campaign file and didnt notice it wasnt yours. It seems to not work for me for some reason, only playing geonosis. Please send all the scenario files, I want to play this campaign badly :D My email is homiegsina@yahoo.com |
magazine11 |
Posted on 11/26/06 @ 04:58 PM
Playability: 5
Great love it exciting wasnt short at all
Balance: 5
pretty equal just needed to think ahead
Creativity: 5
amazing ideas to make bf2 how it is
Map Design: 5
nice eye candy
Story/Instructions: 5
bf2
Additional Comments:
Great could you make a episode 1-6 capmign with ideas like urrs
[Retracted. No need to explain, is there? - Bryl][Edited on 02/14/07 @ 12:14 PM]
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antiexp |
Posted on 11/28/06 @ 03:24 AM
this has nothing to do with your campaign i just cbf to make a forum account but onto the point. i have been making a demo for a campaign i might make if people like the demo, anywyas i have been contsructing and testing this campaign, i just recently added the second major battle into it and now whenever i test or play the map my game shuts down, its not an error though it simply shuts thew game down with no messages to tell me why, any reasons? |
Dark Master Lord
File Author |
Posted on 11/30/06 @ 07:14 AM
Check the triggers in the part it crashes.There are too much triggers working at the same time. |
Kael Storm |
Posted on 11/30/06 @ 05:42 PM
This is the best campaign I ever played. I've been trying to make one like this but when I was about to finish a trigger started to function bad. Anyway is the greatest campaign I ever played so I'll give it a 5.
[Retracted due to no use of criteria. - Bryl][Edited on 02/14/07 @ 12:16 PM]
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Darthpedro |
Posted on 12/07/06 @ 07:22 AM
General comments:
This was the best campaign I have ever played. The only recommendation: Keep on with the good work!!!
I was wondering if you would create another battlefront campaign... of the old episodes.
[Retracted, as above. - Bryl][Edited on 02/14/07 @ 12:16 PM]
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Mistadobalina (id: The Real Bryl) |
Posted on 12/12/06 @ 07:17 PM
Playability: 4
The playability was pretty good. It was enjoyable, and with many levels to keep the player satisfied for quite a while. Unfortunately, I found when I played as heroes, it would become too easy. I'm not sure if it was supposed to happen or not, but it spoilt the campaign quite a bit. Also, I think it was annoying to have only one type of unit able to capture CPs. Other than that, it was fun to play and kept me hooked.
Balance: 4
The balance was good, the droids weren't too good and I wasn't too good either. However, one thing that did bug me was when the droids and clones stayed in their halves of the map for most of the game, only moving north when I captured command posts. This made it very difficult, as I felt I was the only person pushing north. Apart from these few problems, it was very well balanced.
Creativity: 3
The campaign was not very creative. Sure, it was fun to play, but there was no innovation. You need to think "What makes my scenario different from all the other scenarios?" Then, you will start to improve. I liked the idea of getting into vehicles, but it was annoying that you couldn't get out of them, they were just killing machines. This ruined the gameplay a bit as you could move very far north in a vehicle then have to do it all again with an ARC trooper.
Map Design: 3
The map design was okay. I realise it is difficult to make Battlefront-style maps, but had a little more time been spent on each scenario, the map design quality could have increased dramatically. The only places where I saw terrain mix most of the time was inside, whereas outside it all looked very bland and samey. Also, I didn't like your choice of walls, as I think they didn't make the interiors look 'inside'.
Story/Instructions: 3
This is where it all goes a bit awry. Most of the campaign was fun and enjoyable, but having one or two lines in the instruction box, most of the time a quote from a hero, isn't enough to introduce a player to a scenario. I felt like I was being thrown directly into the battle sometimes without any explanation of why I was there or how I was going to get out of there. But otherwise, the Intelligence box was very informative.
Additional Comments:
Well done, it takes a lot to make a campaign this big, next time aim a little smaller and spend more time on the scenarios. =] |
Flying Ace (id: Lord Vader672) |
Posted on 12/14/06 @ 12:53 PM
Thanks for the REAL review Bryl. |
grievous66 |
Posted on 03/17/07 @ 09:45 AM
Playability: 4
this campaign was great !!! i really had the feeling to play Battlefront II !
Balance: 3
Well, in BFII, we can use a bunch of trooper classes, and here, only 3...
Creativity: 4
it was good, even if it was inspired from the game.
Map Design: 4
the maps looked almost exactly like the ones in original game !
Story/Instructions: 5
some were hard, like in BFII, but I had fun playing it !
Additional Comments: good campaign :) :) :)
[Retracted due to little content. - Bryl]
[Edited on 03/18/07 @ 10:41 AM]
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HGDL v0.8.2 |
Rating |
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4.2 | Breakdown |
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Playability | 4.0 | Balance | 4.2 | Creativity | 4.6 | Map Design | 4.6 | Story/Instructions | 3.6 |
Statistics |
Downloads: | 1,986 |
Favorites: [] | 1 |
Size: | 4.95 MB |
Added: | 11/01/06 |
Updated: | 11/24/06 |
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