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Downloads Home » Campaigns » Fall of Kashyyk

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Fall of Kashyyk

Author File Description
File Details
Clone Campaigns required?: No
Style: Mix
Number of scenarios: 3
Mods required are included in file
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Lord Kade I notice that you have 63 downloads and this has been up since the 14th and no-one has commented or posted a review. I'm not having a go or anything but maybe you could have posted a description along with this file? When i opened up the page i saw only a couple of words and i wasn't tempted to download. Maybe you could just post a little description now? Just so that a few more people download XD

[Edited on 10/29/06 @ 08:45 AM]

hyperlion Yeah. Not posting any sort of description is kind of forbidding. It definitely put me off enough to stop me trying it out straight away.
Soyo_Dragon89 Like the people above me said, take the time to write a description. Anyway, I played it so I'll give you my thoughts but I don't feel like writing a full review.

First off, the 2nd level doesn't work. After exactly 12 seconds the game says "you are victorious" and that's it. Obviously you forgot to set a trigger to OFF. Besides that it was fairly enjoyable. Good balance for a fixed force campaign. The stroyline wasn't very good though, you barely used any dialog or instructions to tell me what was going on. It was all one sentence commands like; "Destroy this" or "go here". The second level (all 12 seconds of it) was especially bad since it told me to regain a stolen "power gem" without telling me what the hell it is or how it was stolen. The map design was good, you obviously put effort into it.

And I hate to break it to you, but it's spelled Kashyyyk. Three y's.
master silver
Map Design5.0
Playability: 3
The second level dosen't work, that means that one third of what you submitted is useless, but the rest was good.

Balance: 4
It was a little to unbalanced. I felt that you really could lose too easily and each one took many tries.

Creativity: 3
It was ok, not really anything new.

(Map Design: 5
You had great maps, they had good eye candy and well placed units.

Story/Instructions: 1
Little to none, you really need to work on giving the player more backround and information on what is taking place.

Additional Comments:
It had pretty good balance and maps, but you need to work on the instructions, and work on the flaw on the second level.

[Edited on 10/29/06 @ 06:32 PM]

File Author
I'm sorry for the inconvenience.
My swgbg at a crash and i have lost all scenario files so i cannot fix the 2nd mission.
I make a proper description without uploading the file again(which i dont have any more)so i will write one here.

The echo of blaster shots sound in the distance.Trees fall as AAt blasts rip them open.Wookies pour bolts from their bowcasters from the huts...There will be only one victor today...Will it be You?

In this campaign you get the chance to change history.What if the Seperatists(aka. trade Fed)took over kashyyyk.That is up to you as you command Super Battle Droids,AATs,Droidekas and more.
File Author
I' allow any veiwers to remake my campaign to perfection as my sceneario editor is screwed.(If you do blease write somewhere"Based on the Campaign by Demonslayer" or something like that.)
master silver How would we do that unless we had the orignal scenarios?
File Author
Long story short.
Forget what i said in my last comment.
Recently, I celebrated my installation of SWGB+CC
so now i can remake my campaign to meet critics liking.Well more like start from scratch.
PS: I thought kasyyyk was had only 2 'yy's.
Oh well, seeing as everywhere else it is kasyyyk, i have 2 admit my mistake.
File Author
My copy of swgbgCC has gone missing(stolen'cough cough')
Help me!!!!!!!!!!!!!!!
master silver I feel sorry for you, but instead of complaining go buy a new one.
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Map Design5.0
Favorites: [Who?]0
Size:720.30 KB