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Downloads Home » Campaigns » NEW BATTLEFRONT II DEMO - Battle of Utapau

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NEW BATTLEFRONT II DEMO - Battle of Utapau

Author File Description
Dark Master Lord
File Details
Clone Campaigns required?: Yes
Style: Role Playing Strategy
Number of scenarios: 1
COMPLETE CAMPAIGN HERE
AuthorReviews   ( All | Comments Only | Reviews Only )
Commander ACE
Rating
4.6
Breakdown
Playability5.0
Balance4.0
Creativity5.0
Map Design4.0
Story/Instructions5.0
Playability: 5
(I could play this for days, just running around and capturing command posts)

Balance: 4
(I think you made General Grievous too hard, it took me literally 30 minutes to kill him! Other than that though, the balance was pretty good.)

Creativity: 5
(The amount of work you put into it, plus the amount of mods, is what inspired my rating here.)

Map Design: 4
(The main map was kinda dull, but when compared to the real Battlefront II, very similar.)

Story/Instructions: 5
(At the end of the game, when I saw 172 triggers were put into it, I couldn't give it anything but a five.)

Additional Comments:
I never did figure out how to get into vehicles.
Wyo_Daniel
Rating
3.6
Breakdown
Playability5.0
Balance3.0
Creativity4.0
Map Design3.0
Story/Instructions3.0
Playability: 5
Pretty playable, pretty easy to understand the basic concept, reasonably fun!

Balance: 3
As with your other demo, it's impossible to beat back the computer units long enough to capture their command posts.
It's just a standstill after you capture posts 3 and 4.
Not well balanced at all.
And wth is with the Gamorrean Guards?

Creativity: 4
The concept, the idea is great.
The way you put it into a scenario is very nice too.

Map Design: 3
Not a lot of work put into touching up the map, or eye candy.
A small town or something walled in with asteroid canals.

Story/Instructions: 3
Not much of a story, and the instructions are misspelled in many places, and often blatantly wrong.
Despite what the intel says, any unit can capture a command post, and none of the units can enter the vehicles.


Additional Comments:
The concept is great, but the triggers and AI are messed up.
Needs more work, although it's still fairly fun.

[Edited on 11/16/06 @ 07:02 PM]


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HGDL v0.8.0

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Rating
4.1
Breakdown
Playability5.0
Balance3.5
Creativity4.5
Map Design3.5
Story/Instructions4.0
Statistics
Downloads:413
Favorites: [Who?]0
Size:5.59 MB
Added:07/01/06
Updated:07/29/06