Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Singleplayer Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Downloads Home » Singleplayer Scenarios » Last Defense of Kashyyk

Download File Post Review Post Comment

Last Defense of Kashyyk

Author File Description
DemonS1ayer
File Details
Clone Campaigns required?: No
Style: Build and Destroy
A rather fun scenario played best form moderate lvl and up.You and your enemy start of almost exactly equal.
AuthorReviews   ( All | Comments Only | Reviews Only )
NickBarry
Rating
4.4
Breakdown
Playability5.0
Balance3.0
Creativity4.0
Map Design5.0
Story/Instructions5.0
Playability: 5
Very fun

Balance: 3
The droids never advanced to level 3

Creativity: 4
Not really "Last defence," but It was good

Map Design: 5
Very well done

Story/Instructions: 5
None, but it didn't need any

Additional Comments:
I really enjoyed it. Good job.

[Edited on 06/18/06 @ 05:47 PM]

Darth Kiro
Rating
1.8
Breakdown
Playability2.0
Balance2.0
Creativity2.0
Map Design2.0
Story/Instructions1.0
I post this review (as well as some others), because there are some SIMPLY OVERRATED scenarios in Heaven. Here things like THIS have 4.4 stars while others, which are MUCH BETTER, has lower rating.

Playability: 2
Both players start with their on two bays of a river. These two bays are connected with shallow waters (bridges actually) protected by turrets and troopers from both sides. However, the troopers will die very quickly and the turrets will fire one at each other until they are down.

But P1 has one Chewbacca, who has 200 HP and 5 pierce armor, so he can be hardly killed (read more in the balance paragraph).

Balance: 2
Since player 1 starts with one Chewbacca as player 2 doesn't have anything that can be compared to this, the result is predictable. Chewbacca can stay on one of the shallow areas and kill any droids who pass. Also, since he has 5 pierce armor, there is no way that the turrets will kill him.

Moreover, AI-s often send their forces immediately after they are created (as it happens here), so even on hardest difficulty, the AI will send his troops one by one and that way they will be no match for Chewbacca.

At that time player 1 can easily train an army and upgrade it, without worring his defence will be penetrated.

The only a BIT harder part is the attack on enemy base, but even it's a stupid one, because the AI will have no awaiting force to defend its base.

Creativity: 2
I give a 2, because of the main idea - two enemy players whose bases are on the two bays of a river, and must fight for the shallows, which connect both bays like bridges.

Map design: 2
The map itself isn't good - grass 1 with redwood masses and some resource stockpiles. However, the map is symetrical and could have much potential in 1v1 multiplayer mission.

Story/Instructions: 0
There is none.


Additional comment:
Overall, this scenario is bad. Maybe with a custom AI, it would be more interesting, but the Chewbacca under player 1's control must be removed. Also it could be a good 1v1 multiplayer scenario, but again with removed Chewbacca.

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
3.1
Breakdown
Playability3.5
Balance2.5
Creativity3.0
Map Design3.5
Story/Instructions3.0
Statistics
Downloads:736
Favorites: [Who?]0
Size:22.99 KB
Added:05/16/06