Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Singleplayer Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files


Download File Post Review Post Comment

Republic Stand

Author File Description
uberjedi
File Details
Clone Campaigns required?: Yes
Style: Other
Well in short this is a real cinematic that I have worked very hard on and tried to make it as good as possible. This is part of my new operation retain dignity. If someone can point out any problems or suggest ways to make it better I'd be happy to make a v2. I would like to seriously get into scenario design and not be a sloppy joker. I'm currently working on a tusken raider campaign so get ready for that.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
SharpShooter99
Rating
3.4
Breakdown
Playability3.0
Balance4.0
Creativity3.0
Map Design3.0
Story/Instructions4.0
Playability: 3
I enjoyed what u have made

Balance: 4
The Republic's army size makes it prefect to the title (Last Stand)

Creativity: 3
Its creative but i dont know if this is true to the Starwars Clone wars timeline

Map Design: 3
Best map u made so far by the design

Story/Instructions: 4
Interesting story, finally u got some triggers

Additional Comments:
My advice worked?? Well ur geting better
NickBarry
Rating
4.0
Breakdown
Playability4.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions4.0
I thought it was very good. You seem to have gotten a lot better in just about a week. An amazing step from your previous blunders, such as "The Trials." One thing you should change are the transports that drop the droids to attack Ecchu and the task force--they should be triggered to fly away AS SOON AS the droids get out, as opposed to just disappearing at the end. Other than that GREAT JOB.
uberjedi
File Author
thats a good idea NickBarry. Thats the main reason for reviewing/comments in my opinion. Suggestions and input.

So how would I do that? Do you know?

P.S. The reason my other scenarios totally stunk is that I made them when I first got the game something like 8 months ago from today and I didn't check them before I submitted. I remembered them as being better than they were. Ha ha I lose.

[Edited on 05/22/06 @ 10:13 PM]

NickBarry Edit the trigger you had: something like

Condition: Objects in area (area where transports unloaded

Effect: Unload

ADD THIS:

Effect:Activate trigger:[new trigger name, like transports leave]

New Trigger:

Condition: Timer (ammount of time it takes for transports to arrive plus a few seconds)

Effect:task object(transports)
location:somewhere not used in the scenario.


NOTE: The timer condition (I think) will vary in its number in different game speeds. I'm not completely sure, but you should either choose a speed in "options" and tell players to set theirs to that too, or test to see if I'm wrong.
uberjedi
File Author
thanks! Will try to do it. I'm working pretty hard on my tusken campaign but I'll fit it in.

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
3.7
Breakdown
Playability3.5
Balance4.0
Creativity3.5
Map Design3.5
Story/Instructions4.0
Statistics
Downloads:234
Favorites: [Who?]0
Size:110.13 KB
Added:05/16/06