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CHUNG WOOKIE!

Author File Description
neb
File Details
Clone Campaigns required?: No
Style: Mix
This is the first scenario in a campaign that I am putting together for future release. My main goal here was to create "atmosphere" and "feel". There are some hidden areas and items throughout the map so explore, and enjoy. Let me know what you think good, bad or otherwise.

Player 1 : Wookies
Player 2 : Trade Federation

Locale : Equatorial Kashyyk
Time line : 60 years prior to Phantom menace.
AuthorReviews   ( All | Comments Only | Reviews Only )
Gen_Rhys_Dallows
Staff
Rating
4.4
Breakdown
Playability5.0
Balance3.0
Creativity4.0
Map Design5.0
Story/Instructions5.0
Playability: 5
This here is a pretty neat Build & Destroy scenario based in the Jungles of Kashyyyk. It actually manages to be very entertaining. Your base is located in a small clearing amidst the jungle.

While trees and food are plentiful, there are absolutely no Nova or Ore deposits nearby. The only places you'll find them are in far off mountainous areas covered with Gundarks, requiring you to airdrop your workers - along with a decent escort if you want to gain these precious resources.

The exploration combined with the challenging terrain make this a very enjoyable scenario.
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Balance: 3
For all of the praise that I have for the rest of this scenario, the balance is somewhat disappointing. I deliberately avoided scouting the enemy camp early on, and waited until I actually advanced to Tech 4 and upgraded most of my units.

By the time I actually decided to attack, I discovered that the enemy base consisted of a small walled off block of buildings defended by light turrets. Wiping out the base and winning the scenario was depressingly easy.
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Creativity: 4
On the surface it's a simple Build & Destroy, but the author put a lot of work into adding numerous secret areas to the map - and actually providing a story explanation for them being there. Pretty neat.

Map Design: 5
Easily the best part of the map. It isn't very evident early on, as your base is mainly a large flat clearing. But as you expand and explore, you discover that the author managed to put together a very detailed and natural-looking world that still manages to lend itself well to Random Map gameplay.
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Story/Instructions: 5
The author adds a host of characters and gives them each a small backstory. Even though most of them bear little relevance to the gameplay, the creator went the extra mile to flesh them out anyway. I kinda wanted to learn more about them.
==========

Additional Comments:
I started this endeavor of reviewing the back-catalog of forgotten GBH scenarios in the hopes of uncovering a few gems that had been lost to time. Finding creations like this make the effort worth it. If for some reason you've stumbled upon this page, give this scenario a shot.


[Edited on 04/13/13 @ 11:55 AM]


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HGDL v0.7.1

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Rating
4.4
Breakdown
Playability5.0
Balance3.0
Creativity4.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:1,321
Favorites: [Who?]1
Size:1.16 MB
Added:01/26/02
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