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Author |
File Description |
Gen_Rhys_Dallows |
Posted on 01/31/06 @ 06:42 PM (updated 02/26/06)
File Details |
Clone Campaigns required?: |
No |
Style: |
Fixed Force |
Number of scenarios: |
1 |
The year is 2008, and the world teeters on the brink of war. Radical ultranationalists have seized power in Moscow. Their goal: The reestablishment of the old Soviet empire. Ukraine, Belarus, and Kazhakstan, one by one the newly independant republics slip back into the Russian orbit.Russian tanks sit in the Caucusus mountains, and the baltic forests, poised to strike to the south and east. The world holds it breath, and waits....
For one small group of elite soldiers, the war has already begun. US Special Forces, Group 5, 1st Battalion, D Company. Assigned on peace-keeping duty to the republic of Georgia in the Caucusus, this handful of Green Berets represents the very tip of the spear. The first line of defence. Equipped with the latest battlefield technology, and trained in the latest tecniques of covert warfare, they strike swiftly, silently, invisibly. They call themselves, "The Ghosts."
(Updated version. Now features 3 playable game modes) |
Author | Reviews ( All | Comments Only | Reviews Only ) |
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Lord_Bane88 |
Posted on 02/23/06 @ 01:31 PM
Playability: 3
It was fun, but although what I'm about to say is not bad I have to tell that the only thing you had to do with your units (soldiers) was kill and survive, they got special features just as snipers, explosives soldiers and so, but I think that playability can be improved.
Balance: 4
Honestly I like the hard games, so I much prefer a game to be Damn hard than being between easy and hard, and it was hard to survive in here.
Creativity: 4
The idea is good, just need improvements, I donno like using some commands with AI files or making the units able to do more stuff, and also very important, this requires a lot of name changes, for a more realistic environment and recoignizement of some places and troops also this is made to require some strategy to survive, its not easy, if you're not careful you could easily loose all your troops, most of the times I had to avoid enemies.
Ex: Your snipers' names where still "Bounty Hunter" you can change it to "Sniper" it would feel much better.
Map Design: 4
The design was good, just I think it would be good to mix little more terrains, and it had good amount of elevations but they could be also improved to look more realistic terrain and I think the caves and some cliffs could be improved.
Story/Instructions: 5
I could easily understand what to do, so instructions where good and story too, just that because of the original names presence, it was little hard for me to distinguish what was what.
Additional Comments:
Overall its just fine, just work on the details I told you and this would be much better, and btw, I liked the idea of having to choose your units at the beggining and also the change from grass and trees to a desert like.
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HGDL v0.8.2 |
Rating |
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4.0 | Breakdown |
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Playability | 3.0 | Balance | 4.0 | Creativity | 4.0 | Map Design | 4.0 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 258 |
Favorites: [] | 0 |
Size: | 1.67 MB |
Added: | 01/31/06 |
Updated: | 02/26/06 |
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