Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Singleplayer Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files


Download File Post Review Post Comment

Lt. Parson- 01

Author File Description
Rich8511
File Details
Clone Campaigns required?: No
Style: Mix
This is the first mission of a campaign about an Imperial Lieutenant, Lt. Parson. This mission is Parson's first assignment, which is in an asteroid field. He must find a new asteroid for a new base, but when he finds the Rebels, he learns about their involvement with expiremental gravity wells. Will Lt. Parson find out what this means or will the Emporer have to intervene? Download the first mission and find out...





This mission is that great, but I needed it to introduce the circumstances of the campaigns storyline. The next, already in prouction, is going to be a bit harder and with a more extensive map.

Please give me some feedback w/player comment.
AuthorReviews   ( All | Comments Only | Reviews Only )
Gen_Rhys_Dallows
Staff
Rating
3.0
Breakdown
Playability3.0
Balance3.0
Creativity4.0
Map Design2.0
Story/Instructions3.0
Playability: 3
A Fixed Force scenario with numerous objectives. It isn't bad, but nothing in it manages to be particularly engaging. There are points where you are given the option to accomplish objectives in numerous ways (such as choosing to spare or destroy a group of stranded workers) which can end up making the game easier or harder depending on how you choose to proceed.
==========

Balance: 3
The scenario is pretty simple, but you can easily screw yourself if you are reckless. Your entire air force consists of 3 TIE Interceptors. If they are destroyed your ground force will be defenseless against the enemy bombers.

Provided you can keep your fighters alive, the rest of the scenario is very easy. Your three AT-ATs alongside numerous AT-STs and AT-PTs make short work of more or less anything the enemy has.
==========

Creativity: 4
It's pretty neat. Although not very complex, the author putting in variable outcomes for objectives is definitely a nod in the right direction.
==========

Map Design: 2
Unfortunately this is ends up being the worst factor of the scenario. If it had been a heavily edited Asteroid or Satellite Random Map it might have been pretty good, but the designer opted to build the map from scratch, and the result is less than satisfactory. The 'asteroids' consist mainly of several flat slabs of rock bordered by oddly rectangular cliffs. Not very great.
==========

Story/Instructions: 3
There's a good chunk of background story and dialog in this scenario. It isn't particularly outstanding, but there are few obvious mistakes, and you're never confused as to what needs to happen.
==========

Additional Comments:
Certainly not among the best, but this scenario is competently made and manages to present a pretty interesting plot.

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
3.0
Breakdown
Playability3.0
Balance3.0
Creativity4.0
Map Design2.0
Story/Instructions3.0
Statistics
Downloads:854
Favorites: [Who?]0
Size:337.60 KB
Added:01/15/02