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Downloads Home » Singleplayer Scenarios » The Best Trade Federation Game

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The Best Trade Federation Game

Author File Description
kris jackson
File Details
Clone Campaigns required?: No
Style: Build and Destroy
lots of units 1000+ and lots of resources 99999

big base

have fun
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Gen_Rhys_Dallows
Staff
Rating
1.4
Breakdown
Playability1.0
Balance1.0
Creativity2.0
Map Design2.0
Story/Instructions1.0
Playability: 1
This scenario pretends to be a Build & Destroy game. You've got workers, and you've got resources. But you don't need them at all. Your stockpiles are maxed out at 9999, and you are at Post Tech Level 4 in a massive fortress filled with over 1300 units. And it's the most boring thing ever.

There's no building, or strategy, or any sort of thought whatsoever. You just select everything, and streamroll the enemy with it. At least, in thoery, if the map's designer didn't manage to screw even that up.

Your base is surrounded by a small moat, with bridges connecting it to the rest of the map. However, the bridge that leads into the center of your base - where the majority of the ground units are located - doesn't actually extend far enough to the shore for your units to cross, so it's impossible for them to leave! Airdropping them is out of the question - you have no Air Transports, and you are about 1100 units over the population limit so you can't build any.
==========

Balance: 1
Now, with such a ludicrously massive army, you would expect to fight an equally impressive enemy force. So, even if the battle isn't fun, it'd look pretty neat, right?

Well, no. Because to counter your ungodly number of units, your enemy has... a Command Center surrounded by walls. That's it. There are a handful of turrets guarding each side, but it only delays an almost depressingly simple curbstomp victory, that you can obtain only using a third of your forces.
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Creativity: 2
Well. There was at least some effort put into actually building the player's massive base and arsenal, right? ...Right?
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Map Design: 2
The terrain is a randomly generated map in what looks like the 'Flats' preset, so scattered cliffs and a Reytha-like climate. Not that any of that really matters.
==========

Story/Instructions: 1
Absolutely nothing. But then, the description doesn't really claim it to be anything, does it? At the very least, he's honest.
==========

Additional Comments:
The Worst Trade Federation Game.

[Edited on 01/19/13 @ 08:09 PM]


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Rating
1.4
Breakdown
Playability1.0
Balance1.0
Creativity2.0
Map Design2.0
Story/Instructions1.0
Statistics
Downloads:1,470
Favorites: [Who?]0
Size:64.33 KB
Added:01/12/02