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Downloads Home » Multiplayer Scenarios » Empire at War DEMO

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Empire at War DEMO

Author File Description
Dark Lord Revan
File Details
Clone Campaigns required?: No
Style: Build and Destroy
Number of players: 2
Cant wait for Empire at War? Well this is the next best thing. Although with no capital ships, there are still planet bonuses. Contains 2 planets, 2 Players, and a whole lotta fun. Please Rate. NOTE: This is only a taste of the full version so just you wait, You will NOT be dissapointed.
AuthorReviews   ( All | Comments Only | Reviews Only )
mace windu9d9
Map Design1.0
Playability: 1
There wasn't much to do here. Definately nothing fun. You're the Galactic Empire, and your enemy is the Rebellion (As it can be in EaW). You start off with a load of fishing ships and a horde of workers with farms. You also have no prefabs or anything, so you have 58 pop taken up and nothing to support it, so before making more, you have to make prefabs. Lots of them. Your objective is to destroy the enemy, which leads into the balance rating.

Balance: 2
Poor. Very poor. I, quite literally, managed to take out the Rebels with 50 troopers and 10 fighters. I would have put just a 1 here, but decided to give some credit; The Rebels at least managed to kill a few of my troops and fighters.

Creativity: 2
Not much went into the making of this scenario, and it shows. The only reason this made a 2 is because using Empire At War is at least semi-creative.

Map Design: 1
As with creativity, you won't find much work here. The "planets" were squares with about 15 tiles on each side. They were both mostly water, and what little land there was couldn't be used for much. Most of my land was taken up by the many prefabs I had to build to support the huge population you start with. The land wasn't anything spectacular either, just some grass... No real eye candy at all. The water was just as horribly done. It was just shallow water with fish. Loads of fish. Hell, I'm lucky I could see the water with so many fish there. It was the same for both planets, pretty much. Probably the only eye candy on the entire map was the Naboo arch. The map was also on a huge size, and has less than 1/5 of the space actually used for anything.

Story/Instructions: 1
Story? What story? Instructions, what are they? There was nothing in this scenario telling me what to do. Luckily, I managed to figure it out using common sense. I had to destroy the enemy. Of course, you'd never know it since there was no instructions whatsoever.

Additional Comments:
This needs work. Lots of work. The idea has potential, but the way it's being implimented is very poor.

[Edited on 06/26/05 @ 09:09 PM]

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Map Design1.0
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Size:9.08 KB