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WWII: European Theater

Author File Description
File Details
Clone Campaigns required?: Yes
Style: Build and Destroy
Number of players: 8
This is my attempt to create a WWII scenario. Player one is USSR, but I might make versions where you can be Germany and Western Allies.

Players are

3.Western Allies (Uk,USA)
6.Spain and Portugal
8.Romania and Hungary.
AuthorReviews   ( All | Comments Only | Reviews Only )
master silver
Map Design5.0
Playability: 5
Alright I have to admit I didn't play this for mutliplayer, but I have to say from the little that I played this was a very well thought out and well executed map. There were no bugs and interesting things happened, like when a players captial was destroyed. All in all this should be a model for other scenario designers who want to make a good multiplayer land maps. I though that the walls as territory made the map especially interesting and I am sure it would have been very intersting to see the effect it had on multiplayer.

Balance: 4
Again, a perfect model for scenario designers to use. Each player had a slightly different army, meaning each player had certain advantages, but overall it was well balanced out. The only thing I felt was slightly unfair was how you made North Africa seem kind of unimportant. That added more emphasis on the European contient, when in reality North Africa was still an important part of the war. To really make a true world war two type scenario I think you should have moved some of the more important resources to the African continent like the ore and nova.

Creativity: 4
Execellent. The only really good World War scenario I have seen. The only thing I have to take points off is that you took it right from history, yet at the same time tried to add some of your own elements ie; you had a Trotsky unit for the Soviet Union when in reality he was dead before the war even started. Other than that the renaming was great and seemed very historically accurate, just make sure their are no other inaccuracies (like Trotsky).

Map Design: 5
Again like the other sections you a had a flawless map that looked real and even included accurate city locations and ports. The map also had some different trees and grass and it looked authentic.

Story/Instructions: 3

A little to lenghty and long winded for me. I think that someone who downloads this already knows most of the background and doesn't want to read another text book description. However you covered all the bases. The only complaint I have is that it seemed a little to long.

Additional Comments: I am very very sorry to have to break your straight 5 star ratings. However I think I was the first to acutally write a valid review for it. Don't get me wrong, this scenario is a work of art and you should DEFINITELY download it for a good time. Thank you to the maker of it for giving SWGB such a beautiful well crafted piece.

EDIT: I acutally played it for multiplayer and it lags horribly at the start so I had to minus you a point in playability.

[Edited on 07/24/08 @ 01:40 PM]

this is sparta11
Map Design5.0
Playability: 3
The only real way to play this map is if you actually have 8 people. And that doesn't happen very often online. If you don't have all 8, the cpus will turn on you and it won't be much fun.

Balance: 4
The first time I played this, I was Italy. It wasn't very balanced for me because the cpus would throw everything they had at me. I was almost destroyed and I had to rely on my allies.

Creativity: 5
Nothing needs to be said here.

Map Design: 5
Very, very nice map design. Everything looked very realistic.

Story/Instructions: 4
You put in a little too much information that wasn't needed.

Additional Comments:
Just put in a way to play it with less players, and you're good to go.

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Map Design5.0
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