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Downloads Home » Campaigns » Rand Taylor and the New Planet

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Rand Taylor and the New Planet

Author File Description
Neon Qip
File Details
Clone Campaigns required?: Yes
Style: Role Playing Only
Number of scenarios: 1
You follow Rand Taylor and Dash Rendar as they discover a new planet!

Feel Free to reveiw!
AuthorReviews   ( All | Comments Only | Reviews Only )
Map Design3.0
Rand Taylor and the New Planet
Reviewed by Puddle_Man

Playability: Ok....there is at least a million and 1 things i could say that is bad about this campaign, but i will be here all day. Ill just keep it nice and simple. When the game started, i had control of Dash + Rand. I got a small shock when i saw that, in fact, IG-88 was piloting the outrider. Ignoring it, i went on until i found a large group of stormtroopers (repeaters) and i was dead just like that.....from that point on, i played with simon at my side to see if the campaign had any merit at all. None at all (apart from mabye the map design itself - see below)

Summary: Not easy to play and gets boring quick
Score: 1

Balance: I found this to be quite dire..apart from the failed attempt to make it intresting with some stormtroopers(see above), all the map involved is you walking around to different locations until the map ends...thats it. Not very exciting I know but...oh well

Summary: Very boring to play with no challenge what so ever.
Score: 1

Creativity; The idea could have worked...if the authors had not have been blind to the whole SW films, books etc. Wicket the ewok on this new planet? Ig-88 piloting the outrider FOR dash? And also the fact that the authors say that the Death Star had been destroying loads of planets??? I couldnt beleive that one bit, whatso ever

Summary: Could have been good, but was flawed by the authors ignoring SW completly (well almost)

Map Designing: Quite odd, but this is the best part of the campaign. The map seems to be well made, with some detail (though i have my suspicions that it may just be an RM, with x tras added) and, although the triggers were quite basic, they worked. Why the authors couldnt have used upgraders to power up Dash + Rand i do no know...

Summary: A decently made map, with some ok triggers, but room for improvement
Score: 3

Story/Instructions: I suggest you look up at Creativity for this one or I would just be repeating myself. Instructiosn however, were rather rushed and not explained and at first i found myself lost...until i used the explore cheat :D

Summary: A good idea, ruined by the Authors ignorence of most of SW in General
Score: 1

Overrall Summary: This could have been a decent map. However, the authors have not revised their SW history and have messed it all up. I suggest in future they look at their SW history in VERY great detail.

Sorry guys, but thats just the way it is

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Map Design3.0
Favorites: [Who?]0
Size:124.74 KB