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Pirates

Author File Description
Oncle Noy
File Details
Clone Campaigns required?: No
The history takes place ten years before "Star Wars IV".
Han Solo, Chewbacca, Greedo and Lando Calrissian are young pirates (and smugglers) working for Jabba the Hutt.
With some accomplices, they skim the Galaxy...
At the beginning of this story, they have a plan, a very simple plan : they will seize the treasure of the imperial mine of Casseldrine.

Oncle Noy - december 2001
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Norghri
Rating
4.0
Breakdown
Playability4.0
Balance5.0
Creativity4.0
Map Design4.0
Story/Instructions3.0
Playability: 4

There wasn't any bugs as far as I could tell, the game was smoothe, even though a little boring, nothing to spice it up.

Balance: 5

I feel that the game in some aspects was a little too easy, but I liked the ambush near the start, if you didn't react quick enough, you would lose a hero.

Creativity: 4

A very nice idea, even though a little impossible, the story is clear.

Map Design: 4

Here is were the maker really shines, I would quite say he is the best, but his eye candy is remarkable and I loved what he did with the station design.

Story/Instructions: 3

One of the low points in the game, there wasn't a lot of things to acomplish and there wasn't any side quests.

Over all, a good BnD to play and enjoy. :)
Gen_Rhys_Dallows
Staff
Rating
3.4
Breakdown
Playability4.0
Balance4.0
Creativity3.0
Map Design3.0
Story/Instructions3.0
Playability: 4
This is a very limited B&D style scenario. You are tasked with destroying two well-defended Imperial outposts using a force of mainly infantry. It makes for a unique challenge and is pretty fun to play.
==========

Balance: 4
It is extremely easy to fail this scenario if you stop paying attention for even a moment. While your 4 heroes are powerful, they can be easily overwhelmed. Your base is limited to Tech Level 2, and the only forces you can build are troopers. There are numerous mechs, artillery batteries, and turrets in your way, meaning you have a bit a grind to go through in order to advance.

Early on, you gain access to 2 Assault Mechs, which will become invaluable as you progress through the level. If they are destroyed, your fight will become significantly more difficult.
==========

Creativity: 3
The odd restrictions put in place to building and unit training take some time to get used to, but it ultimately makes for a pretty enjoyable and challenging scenario. Even if it doesn't particularly stand out in any way, it's certainly worth playing.
==========

Map Design: 3
The design of this scenario is a mixed bag. The outdoor asteroids look fantastic, with varied terrain, elevation, and useful resource deposits. However, the 'interior' consists largely of flat metal platforms on space that force large groups of units to move along narrow gaps. This can lead to issues when you need to move a specific unit like your heroes or mechs in and out of battle quickly.
==========

Story/Instructions: 3
The objectives and story obviously had some effort put into them, but with English not being the author's native language there are more than a few issues present. It's good enough to be legible, though.
==========

Additional Comments:
A pretty challenging infantry-oriented B&D. What it lacks in polish it makes up for in entertainment value. Easily worth a shot.

[Edited on 02/14/15 @ 10:54 PM]


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Rating
3.7
Breakdown
Playability4.0
Balance4.5
Creativity3.5
Map Design3.5
Story/Instructions3.0
Statistics
Downloads:2,598
Favorites: [Who?]0
Size:33.82 KB
Added:12/08/01