This demo is based on the first level of the game Jedi Starfighter for XBOX and PlayStation 2. Recommended difficulty is Moderate. For this demo, you will need the mod "mod_-_lander" by Toopu. Please rate this file as it is my first campaign that I have submitted.
|Clone Campaigns required?:
||Role Playing Strategy
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I remember that somone made a Jedi Starfighter demo before, I downloaded this campagin, in hope to see something new, or old but in an original form, I though that it would be an evolution of space battles :)! I knew it couldn't be true, but I thought that still it would be an enjoyable scenario.
Playability - 2
Well, when I started, there was my ship, and Reti's. They were talking, and then the action started... For the first 2 waves I wasn't bored, but then.... The Droid starfighters appeared, I shooted, them... starfighters appeared, I shooted them..... I would give it a 1, but since this is your first campaign, and you don't know how to raise playability to at least 3 or 4
Balance - 1
Well, the balance is low... because I restarted 6 or 7 times, and couldn't survive enough time to get the first health pack. First I tried on moderate, then on easy, and then on hard, I couldn't beat that scenario....
Creativity - 1
Well, it wasn't very creative. As I said - starfighters appeared, I shooted etc. I didn't found anthing creative
Map Design - 2,5 (but since I can't give it a 2,5, I give it a 3)
I decided to give it a three, because it is hard, or nearly impossible to make a good map in space with no space stations, platforms or something like that.
Story/Instructions - 3
Okay, I didn't played the Jedi Starfighter, but I did understand the story better in REBJ's JS demo, but here are at least instructions that are easy to understand, and hints that to me are usless.
It isn't a very good scenario, but worth a try or two. I recommend to the creator to play TVS' Shadows of the Empire and TPM (Space battles) for your further scenarios. Also try REBJ's Jedi Starfighter demo to make your scenario better.
This campaign isn't really that fun except for the story. I have'nt played jedi starfighter so i have no idea if the story in game is true. Ok here we go.
Playability 3: Well you are in a fighter and you shoot people. I listened to the story more then stressing over how to defend Rito.
Balace 2: Well come on you can win by sitting in one spot. Actually i got stuck and i couldnt figure out how to win.
Creativity 2: You sit and shoot fighters and then quit. The story is the most creative part so I would rather look at a Jedi starfighter stratigy guide then play this demo.
Map design 3: Yes it is hard to create a deep space map but there could be SOMETHING like asteroids and whatnot.
Story/Instructions 4: The story is interesting and neat but the instructions were like on Secret Service on the missions where they say You are a guest just middle around. otherwise it would be a 5.