Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Campaigns
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Downloads Home » Campaigns » Peace process : the naboo campaign

Download File Post Review Post Comment

Peace process : the naboo campaign

Author File Description
Captain Panaka
File Details
Clone Campaigns required?: Yes
Style: Mix
Number of scenarios: 9
PEACE PROCESS : the naboo campaign


This campaign is made by Captain Panaka.
panaka_captain@yahoo.fr


Credits : Thanks to Baggy_Brad and The Vampire Slayer for their AI files. These files can
be downloaded from SWGB Heaven but I included them directly into my zip file.



Story :

"The Clone War is destroying the Republic. Thousands of systems are now involved in this
conflict. Death and Hate are spreading throughout the Galaxy, and the Republic is falling
into the Dark Side.

But some courageous people want to stop this evolution, particularly the pacifist Naboo
and their senator Padmé Amidala.

Your mission is to prevent the rise of the Galactic Empire by restoring peace between the
Republic and the Confederacy."


9 scenarios.
Battle on Naboo, Rodia, Coruscant and in Space.

Disclaimer : "THIS SCENARIO IS NOT MADE, DISTRIBUTED,OR SUPORTED BY LUCASARTS ENTERTAINMENT
COMPANY LLC. ELEMENTS tm & (c) LUCASARTS ENTERTAINMENT COMPANY LLC AND ITS LICENSORS'



To install : Put the .ai and .per files into the GAME\AI\ folder and the main file into the
GAME\CAMPAIGN\ folder.

This is my first campaign but I spent hours on it and I'm sure you'll enjoy it. I'm sure there
is a lot of translation mistakes. Please be indulgent and tell me about them so that I can release
a corrected version.
AuthorReviews   ( All | Comments Only | Reviews Only )
Jace Varitek
Rating
3.8
Breakdown
Playability4.0
Balance3.0
Creativity4.0
Map Design4.0
Story/Instructions4.0
A good campaign with some equally good design elements, Peace Process has a very interesting plot that covers the rise of the Empire. Personally, the detail of the plot was most appealing to me in this campaign, though it is also well designed with above-average trigger work. Well done, Captain!

Playability (4)
Many of the scenarios in this campaign are excellent, particularly the first few. Let's just say I was never bored with any of them. I do have to admit that a few of the levels are quite long, but I think it's made up for in it's content.

Balance (3)
Unlike a few other campaigns, this one was a challenge all the way through. It was just difficult enough to make it interesting. However, the balance on one or two levels may be a bit uneven and overly difficult, hence the 3. But good work otherwise.

Creativity (4)
No problem here: the campaign has quite a few original elements to it, seen mostly in the plot. What's better, many of the levels test the player's own creativity in order to win.

Map Design (4)
Definitely above-average. The "Urban Archipelago" idea is interesting, but it may have brought this rating down to a 4. I don't recall any eye candy (which isn't really necessary, but my eyes could use some candy when staring at a computer screen as long as I do). A bit more detail to these scenarios and I don't see why it wouldn't be a 5.

Story/Instructions (4)
Panaka does a very good job in coming up with a believable plot for Episode III. A few of the elements seemed slightly unrealistic or unnecessary, but those were pretty rare.

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
3.8
Breakdown
Playability4.0
Balance3.0
Creativity4.0
Map Design4.0
Story/Instructions4.0
Statistics
Downloads:795
Favorites: [Who?]0
Size:1.87 MB
Added:07/15/03