Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Campaigns
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories

Downloads Home » Campaigns » Return of the jedi (DEMO Version)

Download File Post Review Post Comment

Return of the jedi (DEMO Version)

Author File Description
MasterLordVader
File Details
Clone Campaigns required?: Yes
Style: Role Playing Only
Number of scenarios: 2
This is a demo from my ROTJ Campaign. This contains 2 scenarios.

Move the cp1 file to Campaign folder, the Bitmap to Game folder, and the sounds go to Sounds/Scenario folder.

Note to Gren : The SW_Beginning song is from the game, actually. I renamed it so I won't get confused finding it between hundreds of sound.

Good or Bad, I want some comments. Good comments make me happy, bad comments can make me do it better.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
UlicQel Droma
Rating
3.2
Breakdown
Playability3.0
Balance4.0
Creativity2.0
Map Design4.0
Story/Instructions3.0
UlicQel Droma's Advanced Reveiw

Playability - 3, Playability was quite lacking, it was pretty bad when in the first level, the begining chats for it was like this:

STAR WARS,

please if your going make a campaign please make the begining lines such as: MasterLordVader presents or STAR WARS, centered, that is what made it lacking. Now the part that made it cool, was the part with tuskens, and Jabba's palace, athough Jabba's palace could of been better.

Balance - 4, Well it followed Episode VI, but what the HECK WAS THE TUSKENS, i never saw that in the movie MLV, but besides that it was good.

Creativity - 2, It was of course based on Episode VI, which is not that creative MLV, the only Creative part was the Tuskens, and thats because they arn't in the movie, and i found one of your sounds called: civ1, you just stole somthing from the GAME.

Map Design - 4, Enjoyable Map Design, but instead of having the Heavy wall for the cantina, make it Asteroids Canals, Mos Eisley was nice map design, Death Star II was ok map design.

Story / Instructions - 3, Well nothing was centered in the story / instructions, it was what you call somthing that a newbie would do(no offence MLV), but why did you not center the text?.

Post Review Post Comment

HGDL v0.7.1

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
3.2
Breakdown
Playability3.0
Balance4.0
Creativity2.0
Map Design4.0
Story/Instructions3.0
Statistics
Downloads:445
Favorites: [Who?]0
Size:1.64 MB
Added:06/16/03
New Files