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Downloads Home » Campaigns » Jedi Legends 2- The Wrath of the Sith

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Jedi Legends 2- The Wrath of the Sith

Author File Description
Night Conqueror
File Details
Clone Campaigns required?: Yes
Style: Role Playing Strategy
Number of scenarios: 2
Jedi Legends Part 2 The Wrath of the Sith

The story of Jedi Legends continues in this fast paced Role Playing game by Night Conqueror of SCN Punk

The evil general Hojo rules over the planet Elipision. Two Jedi, Lucian and Adi, are two of a handfull of Jedi left on the planet. They must bring peace back to the war torn planet, and end the evil reign of Hojo and his evil empire.

Features

-Take control of the Jedi Adi in the sequel to the Jedi Legends prologue
-New battle system for boss battles only. Adds a new dimension to gameplay
-A rapidly changing story
-Various sidequests to reward those looking for extra secrets

Download the optional music pack here JL2 Music Pack

Note: You must be running the newest patched version of SW:GB to run this game.

*Credits*
Tevious- Lots of testing and help
Obese- Testing
Cerrabore- Testing
Night Conqueror- Jedi Legends 2 Author
AuthorReviews   ( All | Comments Only | Reviews Only )
Farlander
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
NC, this is a GREAT campaign!

Playability - 5
That campaign was so enjoyable and fantastic, that I couldn't stop playing it! There was no bugs, but there was more than 800 triggers. And battles were so cool...

Balance - 5
Well, the balance is great. Many of the normal battles are easy, some of normal battles are not so hard, and require thinking, and Boss Battles were very hard, and each boss needed a different strategy.

Creativity - 5
Well, all what I've seen here is new. The boss battle system and normal battle system. FF and/or SF style. Gaining HP and AP after boss battles and many more things. Unlinerial (sorry if I misspelled it)storyline. It deserves a 5.

Map Design - 5
The maps were beatiful, the snowy mountains, a dangerous forest, dark caves, bright cities... All was in high SCN Punk style.

Story/Instructions - 5
The story was excellent, and as I said, it was quite unlinerial. Instructions were clear.

Overall: A great campaign, and a new level of SCN Punk. Congratulations, Night Conqueror!
Imperial Force
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
I can sum this game up in one word. WOW!! Yes it is that amazing. This was a really fun game to play and as Farlander said, no bugs with 800 triggers. WOW, again!!!

Balance: 5
It felt like some battles were a little difficult to win, but in the end it evened out. The difficulty of some battles can change depending on certain 'quests' you complete in the game. I don't really want to go into much detail, but after you get a certain weapon, the Final Boss is really easy.

Creativity: 5
I wish I could think of ideas this good. Period. The battle system rocked, and the boss battles rocked even more especially with that battle music (which comes with the campaign.) The custum music was great as well. NC has obviously went through some great lengths to make this.

Map Design: 5
I also wish I could cramp all this stuff into one giant map and have it work as well as NC's did. From towns to forests to mountains to cities, the game seemed much larger than I expected.

Story/Instructions: 5
First the instructions. Clear and percise. If you get stuck look at the guide(Which comes with it.)

The story was amazing and could easily rival and beat any of the recent Star Wars movies. Okay, so almost everything could beat those, but, well, don't take my word for it, experience the adventure for yourself.

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Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:6,270
Favorites: [Who?]1
Size:2.19 MB
Added:06/10/03