Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Campaigns
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories

Downloads Home » Campaigns » Destory the Emporor's Fortress

Download File Post Review Post Comment

Destory the Emporor's Fortress

Author File Description
Striker_
File Details
Clone Campaigns required?: Yes
Number of scenarios: 1
This is a scenario in which you must take control of a band of Rebels and Destory the Emporor's Fortress.
AuthorReviews   ( All | Comments Only | Reviews Only )
RadX
Rating
2.8
Breakdown
Playability2.0
Balance2.0
Creativity4.0
Map Design3.0
Story/Instructions3.0
Playability -
Too short to offer much playability. The level is only increased by the slow speeds of the air cruisers.

Balance -
Very easy. I would like to add more, but there is no point.

Creativity -
It feels like a decent enough demonstration of the triggerwork and custom sounds we can see in the mouthwatering prospect that is 'After Skyhook', Striker_'s campaign in the making. The custom sounds may be often laughable (notably 'Striker is dead!') but it's a new step to improving SWGB RPG's immersion.

Map Design -
It's in space, so this is bypassed.

Story/Instructions -
It's totally basic, and the objectives are highlighted in-game, so this is perfectly adequate.

Conclusion -
You get the feeling, that this is a totally self-pleasurable scenario - Striker_ is only doing this for himself. And I respect it. So much so, that I doubt this review has any consequence whatsoever.

P.S. -
I'm looking forward to 'After Skyhook' and all the Dash Rendar campaigns - don't let me down guys!

Post Review Post Comment

HGDL v0.7.1

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
2.8
Breakdown
Playability2.0
Balance2.0
Creativity4.0
Map Design3.0
Story/Instructions3.0
Statistics
Downloads:512
Favorites: [Who?]0
Size:1.31 MB
Added:05/17/03
New Files